POV-Ray : Newsgroups : povray.windows : Object changes when translated, rotated, or camera position changes : Object changes when translated, rotated, or camera position changes Server Time: 24 Sep 2020 20:28:50 GMT
  Object changes when translated, rotated, or camera position changes  
From: Charles
Date: 1 Nov 2013 16:40:01
I have an object bounded by a box. it works fine except when I try and move it
or change the camera angle and the bounding box looses it's affect.
Is this a bug?
 Code:

#declare Lowermouth = union{
torus{ 0.6, 0.2 texture{Bodytex} rotate<90,0,0>translate <0,-0.2,0>}
torus{ 0.55, 0.19 texture{Bodytex} rotate<90,0,0>translate <0,-0.2,-0.25>}
torus{ 0.5, 0.18 texture{Bodytex} rotate<90,0,0>translate <0,-0.2,-0.5>}
torus{ 0.45, 0.165 texture{Bodytex} rotate<90,0,0>translate <0,-0.2,-0.75>}
torus{ 0.4, 0.15 texture{Bodytex} rotate<90,0,0>translate <0,-0.2,-1>}
torus{ 0.35, 0.15 texture{Bodytex} rotate<90,0,0>translate <0,-0.2,-1.25>scale
<1,0.99,1>}
torus{ 0.29, 0.15 texture{Bodytex} rotate<90,0,0>translate <0,-0.2,-1.5>scale
<1,0.98,1>}
torus{ 0.22, 0.15 texture{Bodytex} rotate<90,0,0>translate <0,-0.2,-1.75>scale
<1,0.96,1>}
torus{ 0.15, 0.15 texture{Bodytex} rotate<90,0,0>translate <0,-0.2,-2>scale
<1,0.94,1>}
                          }
#declare Lowermouth1 = object { Lowermouth
   bounded_by {
      box {
         <-3, -0.3, -3>, <3, -3, 3>
          }
              }
                              }


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