Stephen, (sorry I refereed to you as Alain last post... misread the post in my
Your suggestion works great with these changes:
Input_File_Name = animate_00000.pov
Output_File_Name = animate_00000.bmp
Initial_Frame = 0
Final_Frame = 999999
Subset_Start_Frame = 0
Subset_End_Frame = 20501
However, the output files aren't (for example) animate_00000.bmp its
animate_0000000.bmp... seems to be adding zeros to the front (2 I think a I just
did a test with 10 files... I'm guessing if I set it up for the entire
simulation it will add 5 zeros). Is there someway to have it not add padding
zeros (as they are not needed since the input files are already labelled
Thanks again for your help,
Stephen <mca### [at] aolcom> wrote:
> On 26/07/2013 8:51 PM, Peter wrote:
> > I'll update my file and give it a try. I have gotten a batch file working, but
> > the way its set up right now I have POV ray opening, rendering a scene (~1.7
> > seconds) and closing... then repeating over and over and over again.... besides
> > the risk of epileptic seizure, it would obviously be faster to either keep one
> > POV ray open and one after another pass the 20501 files through to be rendered
> > or to have pov-ray start minimized... at least that way the render time would be
> > decreased and I wouldn't have windows flashing every 1-2 seconds!
> There is a better way than running the files sequentially. You can use
> the animation feature. Here is a snipit of code from an ini file.
> Input_File_Name = animate_.pov
> Output_File_Name = animate_
> Initial_Frame = 0
> Final_Frame = 999999
> Subset_Start_Frame = 0
> Subset_End_Frame = 20501
> /* I like to use an underscore between the name and the numbers for
> readability. */
> "Input_File_Name" calls your PovRay master file (which #includes your
> series of pov files"
> "Output_File_Name" is the base name of the rendered files.
> "Initial_Frame": Your start frame number. (Keep it 0)
> "Final_Frame" : Any number bigger than your largest frame number.
> "Subset_Start_Frame": Where you want to start rendering from.
> "Subset_End_Frame": Where you want to stop rendering.
> You don't need to use an ini file. You can use command line options.
> This method works for me.
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