Stephen <mca### [at] aolcom> wrote:
> On 26/07/2013 7:25 PM, Peter wrote:
> > However, when I run from the command line, nothing happens. When I run it using
> > the GUI I get an error "Parse Error: Cannot open animate00000.pov" .
> A silly question but are your files in the same directory as the master
Yes.. they are in the same directory... but I suppose you had to ask that!! :P
> This is an example that works for me.
> #include concat("f:\\Graphics\\B3D
I'll update my file and give it a try. I have gotten a batch file working, but
the way its set up right now I have POV ray opening, rendering a scene (~1.7
seconds) and closing... then repeating over and over and over again.... besides
the risk of epileptic seizure, it would obviously be faster to either keep one
POV ray open and one after another pass the 20501 files through to be rendered
or to have pov-ray start minimized... at least that way the render time would be
decreased and I wouldn't have windows flashing every 1-2 seconds!
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