Thank you, Alain! (And sorry for the late reply.)
I understood that I cannot relocate ALL of the files.
And will try v3.7 soon.
Alain <kua### [at] videotronca> wrote:
> > Hi all,
> > I installed the Pov-ray 64bit-binary on my Windows7 and the installer
> > automatically installed the application under
> > "C:\Users\USERNAME\AppData\Roaming\POV-Ray" and its libraries under
> > "C:\Users\USERNAME\Documents\POV-Ray".
> > What I'm trying to do now is moving the libraries to different location other
> > than "My Documents" and make povray.exe reference them.
> > I tried to change the environment variable, "POVINI" but it didn't work.
> > Any comments are appreciated.
> > Thank you,
> > -Chihiro
> For that, you need to edit the pvengine.ini and povray.ini files to
> reflect the new location.
> In povray.ini, you add (the quotes are mendatory):
> Library_Path="path to the inc folder"
> Library_Path="path to the scenes folder"
> one per line for the include and scenes folders.
> You can also add: Output_File_Name="D:\my POV Images\"
> This redirect all the rendered images to that folder.
> In pvengine.ini, you need to add a section:
> [Permitted Input Paths]
> followed by a list of allowed input paths:
> 1="path to the inc folder"
> 2="path to the scenes folder"
> [Permitted Output Paths]
> 1="D:\my POV Images\"
> The pvengine.ini and povray.ini files CAN'T be relocated. Also, there
> are some inc files that must stay in the default location, like colors.inc.
> For the executable itself, you should only need to relocate it and
> create a shortcut to the new location. DON'T forget to set the path in
> the "Start in:" box to the same location as the executable. It will look
> Target: "T:\my programms\POV-Ray\v3.7 RC6\bin\pvengine-sse2.exe"
> Start in: "T:\my programms\POV-Ray\v3.7 RC6\"
> You may add a keyboard shortcut if you want to.
> Don't forget that you'll need to repeat that procedure whenever you
> update to a new version or pass to version 3.7, whitch I highly
> recomend. It's located in the "beta" download page but is rock solid. It
> will also support all your cores/CPUs while version 3.6 can only use a
> single core/CPU.
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