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might find more help in povray.newusers
> The only problem is: How can I make a torch shine or how should I define the
> light source?
to make an object glow by itself in 3.6: Increase ambient in texture
to make an object glow by itself in 3.7 RC: Increase emission in texture
In both cases this will make the object appear bright. However,
it will not only illuminate its surroundings unless "radiosity" is
activated. An alternative is to define a "light_source" at the position
where the torch should emit light. If the light source is within the
object you need to add "no_shadow" to the object so the light
can actually get out.
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