POV-Ray : Newsgroups : povray.windows : how to compile and run .pov through console : Re: how to compile and run .pov through console Server Time: 27 Sep 2020 10:34:28 GMT
  Re: how to compile and run .pov through console  
From: Paolo Gibellini
Date: 3 Oct 2013 10:20:07
>Saket  on date 03/10/2013 10.52 wrote:
> "Saket" <sak### [at] yahoocoin> wrote:
>> 1. To start Pov-Ray Engine from console.
>> 2. To setup the requirement for rendering window (via .INI) from console.
>> 3. To compile and run the ".pov" again from console application (or cmd) in
>> Windows.
>
> I had gone through the posts similar and I got to Run my test.pov from command
> line by following steps:
>
> 1. In console, go to the location of pvengine.exe as:
> C:\cd ...Pov-Ray\v3.6\bin
>
> 2. use command as:
> pvengine +I...path\test.pov +V +H240 +360
>
> Now, This is opening the complete IDE of Pov-Ray, compiling my script file i.e.
> test.pov and generating the rendering window accordingly in dimension specified
> (+H240 +W360).
>
> The problem is, I don't need to open the complete IDE or Rendering Window. All i
> need to compile and run the script-file i.e. test.pov and generate the ouput as
> texture. How I can disable the IDE.
>
>
>
>
Tipically you cannot disable the GUI in the windows version.
See 
news.povray.org/povray.windows/thread/<web.454cc15ad579eefad80227fc0@news.povray.org> 
for example.
Paolo


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