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I was browsing through the MegaPOV 0.4 source code and came across
"PostCartoonPatch" in the tokenize.c file. It mentions "cartoon" as a
reserved word. What is this and how is it used?
thanks,
Glen Berry
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Glen Berry <7no### [at] ezwvcom> wrote:
: I was browsing through the MegaPOV 0.4 source code and came across
: "PostCartoonPatch" in the tokenize.c file. It mentions "cartoon" as a
: reserved word. What is this and how is it used?
If a keyword is reserved it doesn't mean it's functional already. It might
be an idea to be implemented in the future.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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On 2 Feb 2000 05:00:56 -0500, Nieminen Juha
<war### [at] punarastascstutfi> wrote:
> If a keyword is reserved it doesn't mean it's functional already. It might
>be an idea to be implemented in the future.
That much I understand. Can anyone confirm whether this function is
implemented in MegaPOV 0.4? Is there an easy way to find out myself in
the future? I suppose enough digging through the source would tell me,
but I'm not sure where to look. I'm not used to reading POV source
code. I was just looking through the reserved words recently, because
I like to specially color code the unofficial commands and parameters
in my editor.
later,
Glen Berry
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Glen Berry <7no### [at] ezwvcom> wrote...
> I was browsing through the MegaPOV 0.4 source code and came across
> "PostCartoonPatch" in the tokenize.c file. It mentions "cartoon" as a
> reserved word. What is this and how is it used?
>
This was a feature I was working on, but didn't finish testing and
debugging. All of the code for it is enclosed in "#ifdef" statements, so
the keyword is not currently reserved. It is a post-processing filter which
is supposed to make the output look cartoonish. I just came up with the
idea one day and wanted to play with it, but I didn't get it done. Maybe
sometime in the future. You can use what I've already done if you recompile
it and add "#define PostCartoonPatch" to frame.h
-Nathan
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