POV-Ray : Newsgroups : povray.unofficial.patches : Mechsim and Triangle meshes Server Time
25 Jun 2024 19:00:22 EDT (-0400)
  Mechsim and Triangle meshes (Message 1 to 1 of 1)  
From: None
Subject: Mechsim and Triangle meshes
Date: 5 Jul 2003 08:04:20
Message: <Xns93AF521E2DCF5None@204.213.191.226>
Has anyone created a mechsim structure from an existing triangle mesh 
object?  Does it require internal connections to hold it's shape, or can 
surface connections alone hold up?  I was thinking of trying it, but 
creating an internal connection grid on an irregularly shaped object would 
probably be beyond me.
If you have, do you have an animation of it?  Thanks.


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