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Running the demofile galaxy.pov, with method 3 media, crashes (NT4).
To the media statement I added method 3, changed intervals to 1 and set
samples 15,15.
It runs ok with method 1&2
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
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ingo wrote:
>Running the demofile galaxy.pov, with method 3 media, crashes (NT4).
>
>To the media statement I added method 3, changed intervals to 1 and set
>samples 15,15.
>It runs ok with method 1&2
Installed 0.5 again and there it's ok.
The following scene also crashes 0.6 and not 0.5:
#version unofficial MegaPov 0.5;
global_settings {assumed_gamma 1.0}
camera {location <0,0,-5> look_at 0}
light_source {<500,500,-500> rgb 1}
isosurface{
function {
pigment {
density_file df3 "spiral.df3"
interpolate 1
translate -0.5
}
}
contained_by {box{-0.5,0.5}}
threshold .1
sign -1
max_gradient 10
method 2
scale 4
pigment {rgb 1}
}
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
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ingo <ing### [at] homenl> wrote:
> ingo wrote:
>
> >Running the demofile galaxy.pov, with method 3 media, crashes (NT4).
> >
> >To the media statement I added method 3, changed intervals to 1 and set
> >samples 15,15.
> >It runs ok with method 1&2
> Installed 0.5 again and there it's ok.
>
> The following scene also crashes 0.6 and not 0.5:
At first, we could not reproduce this. However, now with this second
example... we used 0.6 now and both scenes crash but are fine when
rendered in 0.6a.
In MP 0.6 we accidentaly introduced a bug. Don't rely on results when
using density files in MP 0.6. They are upside down and they crash MP.
Furthermore, the df3 output patch (new in 0.6) is also writing those
files upside down.
This is all fixed in 0.6a.
Smellenbergh
--
e-mail:sme### [at] skynetbe
http://users.skynet.be/smellenbergh
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smellenbergh wrote:
>This is all fixed in 0.6a.
Dank!
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
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