POV-Ray : Newsgroups : povray.unofficial.patches : megapov mechsim/sim_pov problem Server Time
31 Oct 2024 21:25:02 EDT (-0400)
  megapov mechsim/sim_pov problem (Message 1 to 1 of 1)  
From: Hohum
Subject: megapov mechsim/sim_pov problem
Date: 11 Jan 2003 17:17:14
Message: <3e2097ea$1@news.povray.org>
Using megapov 1.0 to play about with sim_pov animations...

I get a problem If I #declare MSim_Tex_Mesh a texture with a pattern like
texture{pigment{crackle colour_map {foo}}}. The texture shows up on the
object, but when the object moves the texture stays stationary and the
objects moves through it.

Any ideas?


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.