POV-Ray : Newsgroups : povray.unofficial.patches : Sim-POV documentation. Server Time
31 Oct 2024 23:28:35 EDT (-0400)
  Sim-POV documentation. (Message 1 to 2 of 2)  
From: Andrew Cocker
Subject: Sim-POV documentation.
Date: 11 Dec 2002 06:51:24
Message: <3df726bc@news.povray.org>
Hi Christoph,

After a very shaky start ;-), I am now happily Sim_POV'ing.

However, it took me a long while to try to overide the default textures. It turns out
the
problem was that I had cut and pasted Msim_Tex_N from the documentation, and was
declaring
that, with no success. I eventually checked out the mechsim.inc file, and realised
that the
's' should be upper case. (MSim_Tex_N)

Just thought I'd let you know, as a doc update maybe in order.

All the best,

Andy Cocker


Post a reply to this message

From: Christoph Hormann
Subject: Re: Sim-POV documentation.
Date: 11 Dec 2002 14:27:52
Message: <3DF791B8.A5BB0995@gmx.de>
Andrew Cocker wrote:
> 
> [...]
> However, it took me a long while to try to overide the default textures. It turns
out the
> problem was that I had cut and pasted Msim_Tex_N from the documentation, and was
declaring
> that, with no success. I eventually checked out the mechsim.inc file, and realised
that the
> 's' should be upper case. (MSim_Tex_N)
> 
> Just thought I'd let you know, as a doc update maybe in order.

Will be fixed in the next website update.

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 07 Dec. 2002 _____./\/^>_*_<^\/\.______


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.