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"ABX" <abx### [at] abxartpl> wrote in message
news:7f4cvuc3ioh703m20lhdp6b0i69vv6hnl6@4ax.com...
> There will be tutorial about compiling pov sources with some free C++ packages
> soon, so...
> ... I think you will be able to create your own simpov with codemax. Perhaps
> you receive own binaries too. Be patient :-)
Sounds very interesting, and just what I need. I will keep a look out for the
tutorial.
All the best,
Andy Cocker
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Andrew Cocker wrote:
>
> [...]
>
> Secondly, the supplied scene files do not render. Here's the message window:
>
> C:\Program Files\POV-Ray for Windows v3.5\bin>povray simpov.ini +h120 +w160 +v +
> D +kff25
> [...]
I don't know your simpov.ini but such errors in mechsim.inc usually happen
if there are no objects in the simulation (i probably should add a test
for that in the macros). You already mentioned you did not render it as a
still before so this is probably the reason.
>
> As you can see, I tried to SET the povray.ini variable, but I don't even know if
that's
> something I needed to do.
> Also, this line ?Possible INI File Error: Could not open INI file
'/usr/local/etc/povray.ini'.
> is looking for POVRAY.INI on a Linux directory structure?
The unix version of POV-Ray has a certain search order for the main ini
file:
1) according to POVINI environment variable
2) ./povray.ini
3) $HOME/.povrayrc
4) SYSCONFDIR/povray.ini
so in your case none of the first three is found so it expects it in
'/usr/local/etc/povray.ini'.
> And this line Generating Objects....File: c:\program files\pov-ray for windows
v3.5\include/me
> chsim.inc Line: 369 has a forward slash in it.. is this wrong?
No, forward and backward slashes will occur mixed in a lot of cases.
> // -------------------------
> Other little problems I'm having:
> I'm using Output_File_Name=D:\My Stuff\POVimages\ in my INI file, yet POV is saving
the files
> as .tga, when I expect it to save it as MyFile.tga (ie, there *is no* filename, just
the
> extension). This works fine in my v3.5 setup.
I don't know about this one, have you tried using forward slashes in the
path?
> Lastly, Allow_Interruption (+X) doesn't appear to be working.
Interrupting trace with Ctrl-C works fine here.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 07 Dec. 2002 _____./\/^>_*_<^\/\.______
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Andrew Cocker wrote:
>
> Ah... I have to render the scene file as a still first (to initialise)? Then run
animation?
> When I do that, it works.
>
> Did I not read the docs well enough?
>
The tutorial contains:
"Now all we need to do is render the scene once as a still to generate the
initial data file and afterwards render it as an animation"
I think that's pretty clear. Maybe i will add some additional comments on
how to render in the scene files for the next version.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 07 Dec. 2002 _____./\/^>_*_<^\/\.______
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"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3DF624D2.DBD4088D@gmx.de...
> The tutorial contains:
>
> "Now all we need to do is render the scene once as a still to generate the
> initial data file and afterwards render it as an animation"
>
> I think that's pretty clear. Maybe i will add some additional comments on
> how to render in the scene files for the next version.
Christoph,
I apologise, but this really is a case of RTFM for me. I hadn't even noticed that a
set of
tutorial files were included in the distribution, and was just going by the html
documentation. Doh! It is running fine for me now.
Andy
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"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3DF62441.5CB7F436@gmx.de...
> I don't know your simpov.ini but such errors in mechsim.inc usually happen
> if there are no objects in the simulation (i probably should add a test
> for that in the macros). You already mentioned you did not render it as a
> still before so this is probably the reason.
Agreed.
>
> The unix version of POV-Ray has a certain search order for the main ini
> file:
>
> 1) according to POVINI environment variable
> 2) ./povray.ini
> 3) $HOME/.povrayrc
> 4) SYSCONFDIR/povray.ini
>
> so in your case none of the first three is found so it expects it in
> '/usr/local/etc/povray.ini'.
Ah.. OK.
> > Other little problems I'm having:
> > I'm using Output_File_Name=D:\My Stuff\POVimages\ in my INI file, yet POV is
saving the
files
> > as .tga, when I expect it to save it as MyFile.tga (ie, there *is no* filename,
just the
> > extension). This works fine in my v3.5 setup.
>
> I don't know about this one, have you tried using forward slashes in the
> path?
No, but I shall test it.
> > Lastly, Allow_Interruption (+X) doesn't appear to be working.
>
> Interrupting trace with Ctrl-C works fine here.
Yes, that's what I've been using, but I wasn't sure whether that was closing down POV
correctly and freeing up memory.
Thanks for your prompt replies.. and for Sim-POV.
All the best,
Andy Cocker
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"Andrew Cocker" <mai### [at] andrewcockercouk> wrote in message
news:3df638d3@news.povray.org...
> > I don't know about this one, have you tried using forward slashes in the
> > path?
Yes, this works.
Thanks,
Andy
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> > Lastly, Allow_Interruption (+X) doesn't appear to be working.
>
> Interrupting trace with Ctrl-C works fine here.
>
> Christoph
>
Interrupting int the middle of the trace works, but interrupting the
mechanical simulation calculating does not.
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cadman wrote:
>
> Interrupting int the middle of the trace works, but interrupting the
> mechanical simulation calculating does not.
I never had a problem with that but the next version will contain an
improvement that will guarantee that the program is responding to user
input during the simulation.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 07 Dec. 2002 _____./\/^>_*_<^\/\.______
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"cadman" <REM### [at] povraycouk> wrote in message
news:3dfa11cd$1@news.povray.org...
> Interrupting int the middle of the trace works, but interrupting the
> mechanical simulation calculating does not.
Hmm.. actually, both work fine for me, using Ctrl>c
All the best,
Andy Cocker
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"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3DFA1CCA.52BE7585@gmx.de...
> I never had a problem with that but the next version will contain an
> improvement that will guarantee that the program is responding to user
> input during the simulation.
Next version? Soon? ;-)
All the best,
Andy Cocker
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