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From: Theo Gottwald *
Subject: New multithreading / distributed-rendering-patch for 3.5 ?
Date: 27 Oct 2002 14:35:51
Message: <3dbc4017$1@news.povray.org>
I just found this link:
http://www.pdc.kth.se/training/2002/SummerSchool/Projects/Abstracts/27.html
Maybe someone is intrested in the information.

--Theo

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Distributed Network-Rendering or Local SMP-Rendering on all CPU's you have.
With SMPOV und POV-Ray 3.5. Download free at:
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From: Ken
Subject: Re: New multithreading / distributed-rendering-patch for 3.5 ?
Date: 27 Oct 2002 16:53:30
Message: <3DBC6002.4240C9EB@pacbell.net>
Theo Gottwald * wrote:
> 
> I just found this link:
> http://www.pdc.kth.se/training/2002/SummerSchool/Projects/Abstracts/27.html
> Maybe someone is intrested in the information.

No download :(

-- 
Ken Tyler


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From: Thorsten Froehlich
Subject: Re: New multithreading / distributed-rendering-patch for 3.5 ?
Date: 27 Oct 2002 17:31:54
Message: <3dbc695a$1@news.povray.org>
In article <3dbc4017$1@news.povray.org> , "Theo Gottwald *" 
<The### [at] t-onlinede> wrote:

> I just found this link:
> http://www.pdc.kth.se/training/2002/SummerSchool/Projects/Abstracts/27.html
> Maybe someone is intrested in the information.

Let them try, it won't work...

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


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From: Warp
Subject: Re: New multithreading / distributed-rendering-patch for 3.5 ?
Date: 27 Oct 2002 17:57:55
Message: <3dbc6f73@news.povray.org>
Thorsten Froehlich <tho### [at] trfde> wrote:
> Let them try, it won't work...

  Are you referring to something else than radiosity?

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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From: Ken
Subject: Re: New multithreading / distributed-rendering-patch for 3.5 ?
Date: 27 Oct 2002 18:00:40
Message: <3DBC6FDC.3093A3BD@pacbell.net>
Warp wrote:
> 
> Thorsten Froehlich <tho### [at] trfde> wrote:
> > Let them try, it won't work...
> 
>   Are you referring to something else than radiosity?

http://www.students.tut.fi/~warp/povQandT/languageQandT.html#multiprocessor

-- 
Ken Tyler


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From: Warp
Subject: Re: New multithreading / distributed-rendering-patch for 3.5 ?
Date: 27 Oct 2002 19:13:51
Message: <3dbc813f@news.povray.org>
Ken <tyl### [at] pacbellnet> wrote:
> http://www.students.tut.fi/~warp/povQandT/languageQandT.html#multiprocessor

  Well, radiosity is the only problem that is not possible to overcome
(at least not without a complete re-design of the implementation). All
the other things are difficult, but not impossible. It has been done
before.

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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From: Rick [Kitty5]
Subject: Re: New multithreading / distributed-rendering-patch for 3.5 ?
Date: 27 Oct 2002 20:38:21
Message: <3dbc950d$1@news.povray.org>
Thorsten Froehlich wrote:
> Let them try, it won't work...

Maybe, but at least their prepared to try
--
Rick

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From: Theo Gottwald *
Subject: Re: New multithreading / distributed-rendering-patch for 3.5 ?
Date: 28 Oct 2002 01:25:45
Message: <3dbcd869@news.povray.org>
> Let them try, it won't work...
>

It's a school-project, so we think there is something to learn ... :-).

--Theo

----------------------------------------------------------------------------
---------------------------------
Distributed Network-Rendering or Local SMP-Rendering on all CPU's you have.
With SMPOV und POV-Ray 3.5. Download free at:
http://www.it-berater.org/smpov.htm


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From: Thorsten Froehlich
Subject: Re: New multithreading / distributed-rendering-patch for 3.5 ?
Date: 28 Oct 2002 03:15:27
Message: <3dbcf21f@news.povray.org>
In article <3dbc813f@news.povray.org> , Warp <war### [at] tagpovrayorg>  wrote:

>   Well, radiosity is the only problem that is not possible to overcome
> (at least not without a complete re-design of the implementation). All
> the other things are difficult, but not impossible. It has been done
> before.

You cannot overcome most of the "problems" without rewriting large chunks of
the code.  If it was just radiosity, don't you think somebody would have
done it in the past 12 years? ;-)

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


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From: Peter Popov
Subject: Re: New multithreading / distributed-rendering-patch for 3.5 ?
Date: 28 Oct 2002 11:04:21
Message: <4vnqruok75a559c8hapssi52iuih42ur31@4ax.com>
On Mon, 28 Oct 2002 09:15:26 +0100, "Thorsten Froehlich"
<tho### [at] trfde> wrote:

>You cannot overcome most of the "problems" without rewriting large chunks of
>the code.  If it was just radiosity, don't you think somebody would have
>done it in the past 12 years? ;-)

What about Francois Dispot and his PVMegaPOV?


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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