POV-Ray : Newsgroups : povray.unofficial.patches : Differencies MegaPOV <> 3.5 Server Time
5 Jul 2024 13:03:08 EDT (-0400)
  Differencies MegaPOV <> 3.5 (Message 1 to 2 of 2)  
From: Paul Blaszczyk
Subject: Differencies MegaPOV <> 3.5
Date: 31 Mar 2002 18:31:38
Message: <3ca79c5a@news.povray.org>
Hello...

I mentioned that there are some differecies btw. MegaPOV and POV 3.5... i'm
talking about MegaPOV features implement in 3.5 only.

Have someone a list of (all) these changes? I'm thinking about coding a tool
which changes the syntax of MegaPOV scenes to POV 3.5 (maybe also vice
versa) to render "old" MegaPOV scenes in new (and common) versions of POV..

Paul


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From: Thorsten Froehlich
Subject: Re: Differencies MegaPOV <> 3.5
Date: 1 Apr 2002 04:38:44
Message: <3ca82aa4@news.povray.org>
In article <3ca79c5a@news.povray.org> , "Paul Blaszczyk" <pau### [at] alpharayde>
wrote:

> I mentioned that there are some differecies btw. MegaPOV and POV 3.5... i'm
> talking about MegaPOV features implement in 3.5 only.
>
> Have someone a list of (all) these changes? I'm thinking about coding a tool
> which changes the syntax of MegaPOV scenes to POV 3.5 (maybe also vice
> versa) to render "old" MegaPOV scenes in new (and common) versions of POV..

Yes, the documentation of POV-Ray 3.5 has a list of all new features in
POV-Ray 3.5.  however, I do not think it is even possible to convert a MegaPOV
scene automatically to POV-Ray 3.5 if it uses some MegaPOV implementation of a
similar feature in POV-Ray 3.5...

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

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