POV-Ray : Newsgroups : povray.unofficial.patches : Motion Blur and Pov 3.5 Server Time
5 Jul 2024 13:17:20 EDT (-0400)
  Motion Blur and Pov 3.5 (Message 1 to 4 of 4)  
From: GrimDude
Subject: Motion Blur and Pov 3.5
Date: 28 Sep 2001 03:13:54
Message: <3bb42332@news.povray.org>
Apparently, Motion_Blur got left out of Pov 3.5. Des anyone have any plans
of continuing with the MegaPov history on down the road? M_B is not the only
thing that I would like to have added. It's just an example.

Grim


Post a reply to this message

From: Christoph Hormann
Subject: Re: Motion Blur and Pov 3.5
Date: 28 Sep 2001 03:31:06
Message: <3BB42809.49649AC7@gmx.de>
GrimDude wrote:
> 
> Apparently, Motion_Blur got left out of Pov 3.5. Des anyone have any plans
> of continuing with the MegaPov history on down the road? M_B is not the only
> thing that I would like to have added. It's just an example.
> 

Just see the '3.6?' thread in this group.  

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

From: Warp
Subject: Re: Motion Blur and Pov 3.5
Date: 28 Sep 2001 04:13:15
Message: <3bb4311a@news.povray.org>
GrimDude <gri### [at] wfecanet> wrote:
: Des anyone have any plans of continuing with the MegaPov history on down
: the road?

  This must be one of the most frequently asked questions nowadays. People
keep asking it over and over, and other people keep answering the same
answer over and over. "Will MegaPov be continued after pov3.5?" "Yes, yes
and yes". Will this circle never end?

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


Post a reply to this message

From: GrimDude
Subject: Re: Motion Blur and Pov 3.5
Date: 28 Sep 2001 13:55:09
Message: <3bb4b97d$1@news.povray.org>
Sorry. Laziness I suppose. :)

Grim


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.