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Hello,
i mentioned, that when i'm using a higher recursion_level for radiosity i
must set up the max_trace_level in global_settings.
At a level of 15 it takes MUCH time when i have scenes with much reflective
objects (especially with blurred_reflection) and glas objects :-/
Is it possible to code the radiosity with an own max_trace_level? (or
better: without a limitation).
So when you set the max_trace_level at 8 and recursion_level at 20 your
scenes are rendering in acceptable speed...
Paul
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Paul Blaszczyk wrote:
>
> Hello,
>
> i mentioned, that when i'm using a higher recursion_level for radiosity i
> must set up the max_trace_level in global_settings.
> At a level of 15 it takes MUCH time when i have scenes with much reflective
> objects (especially with blurred_reflection) and glas objects :-/
>
> Is it possible to code the radiosity with an own max_trace_level? (or
> better: without a limitation).
> So when you set the max_trace_level at 8 and recursion_level at 20 your
> scenes are rendering in acceptable speed...
>
I don't know of any practical case where radiosity recursion_limit > 5
would be useful, '20' would be incredibly slow and without limitation
would take - infinitely long.
I don't see any practical use of recursion_limit larger than
max_trace_level although it would theoretically be possible of course.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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