POV-Ray : Newsgroups : povray.unofficial.patches : max_trace_level depended Radiosity Server Time
1 Nov 2024 03:18:25 EDT (-0400)
  max_trace_level depended Radiosity (Message 1 to 2 of 2)  
From: Paul Blaszczyk
Subject: max_trace_level depended Radiosity
Date: 2 Jul 2001 08:26:06
Message: <3b40685e@news.povray.org>
Hello,

i mentioned, that when i'm using a higher recursion_level for radiosity i
must set up the max_trace_level in global_settings.
At a level of 15 it takes MUCH time when i have scenes with much reflective
objects (especially with blurred_reflection) and glas objects  :-/

Is it possible to code the radiosity with an own max_trace_level?  (or
better:  without a limitation).
So when you set the max_trace_level at 8 and recursion_level at 20 your
scenes are rendering in acceptable speed...

Paul


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From: Christoph Hormann
Subject: Re: max_trace_level depended Radiosity
Date: 2 Jul 2001 09:00:06
Message: <3B4070B4.18572987@gmx.de>
Paul Blaszczyk wrote:
> 
> Hello,
> 
> i mentioned, that when i'm using a higher recursion_level for radiosity i
> must set up the max_trace_level in global_settings.
> At a level of 15 it takes MUCH time when i have scenes with much reflective
> objects (especially with blurred_reflection) and glas objects  :-/
> 
> Is it possible to code the radiosity with an own max_trace_level?  (or
> better:  without a limitation).
> So when you set the max_trace_level at 8 and recursion_level at 20 your
> scenes are rendering in acceptable speed...
> 

I don't know of any practical case where radiosity recursion_limit > 5
would be useful, '20' would be incredibly slow and without limitation
would take - infinitely long. 

I don't see any practical use of recursion_limit larger than
max_trace_level although it would theoretically be possible of course.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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