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I cannot get even the most simple dispersion scene to work in Mega 0.7.
I BTW STFM!
Can someone post the most simple scene for dispersion in 0.7, with a
light source hitting something and we see different colors afterwards?
Can someone also tell me exactly what POVRAY.INI settings, what global
but I get no dispersion, on my "other PC".
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Dispersion, per se, doesn't make you get a spectrum with photons. Most times
it just makes the refracted rays look yellowish. If you want to get a
spectrum you should specify a color_map inside a light_source block. This is
just what the spectrum macro included in the prism demo scene does. As I
said before, sometimes the spectrum seems to disappear. Just rerender it and
you should finally get it. No specific ini or global settings are needed
(but I may be wrong...).
Jonathan.
"Greg M. Johnson" <"gregj;-()56590"@aol.c;-()om> ha scritto nel messaggio
news:3b2ca092@news.povray.org...
> I cannot get even the most simple dispersion scene to work in Mega 0.7.
> I BTW STFM!
>
> Can someone post the most simple scene for dispersion in 0.7, with a
> light source hitting something and we see different colors afterwards?
>
> Can someone also tell me exactly what POVRAY.INI settings, what global
> settings are necessary? I don't think I have anything funky going on,
> but I get no dispersion, on my "other PC".
>
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