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for information , official povray3.1 and megapov 0.7 don t give the same
output on alpha channel (windows versions, output alpha on, output format
PNG 8bits/channel).
megapov only have alpha in the background, while povray3.1 have the alpha
background too plus the two sphere with some alpha :
camera { location <1,1, -6> look_at <0, 1, 0> }
plane { y, 0 pigment { color rgbft <.9,.3,.7,0,0>}}
sphere { <1,1,0>, 1 pigment { color rgbft <.4,.5,.7,0,.5> }}
sphere { <-2,2,.4> , 1 pigment { color rgbft <.3,.5,.5,0,.5> }}
light_source { <10, 10, -10>, color rgb 1 }
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"Mael" <Mae### [at] hotmailcom> wrote in message
news:3aaf625b@news.povray.org...
> for information , official povray3.1 and megapov 0.7 don t give the same
> output on alpha channel (windows versions, output alpha on, output format
> PNG 8bits/channel).
>
> megapov only have alpha in the background, while povray3.1 have the alpha
> background too plus the two sphere with some alpha :
I know. I posted about it a few days ago but no one else until you seems to
know about it. Either that we are the only two with defective POVs.
Bob H.
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"Mael" <Mae### [at] hotmailcom> wrote...
> for information , official povray3.1 and megapov 0.7 don t give the same
> output on alpha channel (windows versions, output alpha on, output format
> PNG 8bits/channel).
>
> megapov only have alpha in the background, while povray3.1 have the alpha
> background too plus the two sphere with some alpha :
Yes, there appears to be a problem with MegaPov, but I'm not exactly sure
what it is.
-Nathan
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