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The MegaPov glow feature has a size keyword which controls the size of the
glows as a scaling factor.
However, the apparent size of glows can also be controlled by adjusting the
color.
The code below shows that there's very little difference between multiplying
the size with a factor and dividing the color with the same factor. Try to
change the value M to values from 0.1 to 2.
#version unofficial MegaPov 0.7;
#declare M = 1;
glow {type 0 location -x color 0.1*M size 1}
glow {type 0 location +x color 0.1 size 1*M}
camera {location -4*z look_at 0}
box {x,x}
The code below shows that the same thing but in a different way. Here you
can change the M value from anything from 0.000001 to 1000000 and still the
difference is rather small.
#version unofficial MegaPov 0.7;
#declare M = 0.1;
glow {type 0 location -x color 0.1 size 1 }
glow {type 0 location +x color 0.1*M size 1/M}
camera {location -4*z look_at 0}
box {x,x}
So, what exactly is the point of the size keyword? How can it be used to
achieve results that can not be achieved with the color alone?
Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated January 28)
/ Also visit http://www.povrayusers.org
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In article <3a8ee7c7@news.povray.org>, "Rune" <run### [at] inamecom>
wrote:
> However, the apparent size of glows can also be controlled by adjusting
> the color.
With some glow types, the size keyword works by adjusting the color
brightness, but it uses a different method for other glow types.
> So, what exactly is the point of the size keyword?
To adjust the size of the glow.
> How can it be used to achieve results that can not be achieved with
> the color alone?
Depending on your glow type, the differences between the results can be
extreme or nonexistent.
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
<><
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"Chris Huff" wrote:
> With some glow types, the size keyword works by adjusting
> the color brightness, but it uses a different method for
> other glow types.
>
> Depending on your glow type, the differences between the
> results can be extreme or nonexistent.
Ah, thanks.
I will look more into this later...
Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated January 28)
/ Also visit http://www.povrayusers.org
Post a reply to this message
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