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1 Nov 2024 05:23:46 EDT (-0400)
  Newbie question on Angle-dependent reflectivity (Message 1 to 3 of 3)  
From: Jong
Subject: Newbie question on Angle-dependent reflectivity
Date: 8 May 2001 04:03:41
Message: <3AF7A878.587EFFC4@mm.ewha.ac.kr>
Dear all,

 I'd like to start using the MegaPOV especially for the angle-dependent
reflectivity calculation based on Fresnel coeff.   One question about
using the feature:
Do I need the reflection_min 0, reflection_max 1.0 values even when I
chose the reflection_type 1?
I guess I've seen an example POV file that contains reflection_min  and
reflection_max values when the reflection_type is one.

texture {
 pigment { rgbt <1.0,1.0,1.0,0.9>}
finish {
  ambient 0.05
 brilliance 1
diffuse 0.2
 reflection_type 1
reflection_min 0.0
reflection_max 1.0
 conserve_energy
}
}
interior { ior 1.3}

Thanks all,

Jong


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From: ingo
Subject: Re: Newbie question on Angle-dependent reflectivity
Date: 8 May 2001 04:48:47
Message: <Xns909B6E6453E5Bseed7@povray.org>
in news:3AF7A878.587EFFC4@mm.ewha.ac.kr Jong wrote:

> Do I need the reflection_min 0, reflection_max 1.0 values even when I
> chose the reflection_type 1?

The default values are as you mentioned, so you don't have to put them 
in your scene.

Ingo

-- 
Photography: http://members.home.nl/ingoogni/
Pov-Ray    : http://members.home.nl/seed7/


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From: Jong
Subject: Re: Newbie question on Angle-dependent reflectivity
Date: 8 May 2001 05:04:12
Message: <3AF7B69B.1B7B97E6@mm.ewha.ac.kr>
Dear Ingo,

 I really appreciate your help.

Jong


ingo wrote:

> in news:3AF7A878.587EFFC4@mm.ewha.ac.kr Jong wrote:
>
> > Do I need the reflection_min 0, reflection_max 1.0 values even when I
> > chose the reflection_type 1?
>
> The default values are as you mentioned, so you don't have to put them
> in your scene.
>
> Ingo
>
> --
> Photography: http://members.home.nl/ingoogni/
> Pov-Ray    : http://members.home.nl/seed7/


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