I added the render times for the official Povwin compiled with VC6
Woodbox diffract skyvase fractal3
Own compile w/Daniel'patch 0'48 0'35 0'34 7'15
Daniel's binary 1'17 1'03 0'52 15'13
Original POVwin 3.1g 0'55 0'48 0'38 10'58
Original POVwin 3.1gVC6 0'49 0'42 0'35 7'26
MegaPovPlus 0'48 0'47 0'32 7'47
MegaPovPlus Linux 0'54 0'47 0'36 11'15
wine+Povwin 3'04 3'20 2'27 far too
long !!!
From: Rick [Kitty5]
Subject: Re: render times update
Date: 15 Feb 2001 06:33:05
Message: <3a8bbe71$1@news.povray.org>
> Conclusion: it's better than VC6 POV-Ray, but not by much?
is the VC compile of povray still on the povray.org site?
--
Rick
POV-Ray News & Resources - http://povray.co.uk
Kitty5 WebDesign - http://kitty5.com
Hi-Impact web site design & database driven e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
"Rick [Kitty5]" wrote:
> > > Conclusion: it's better than VC6 POV-Ray, but not by much?> > is the VC compile of povray still on the povray.org site?
It's available via ftp://povray.org in the official versions section.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Actually, what I meant at first was to compare Daniel's patch with the
original Povwin version.
It seems that VC6 POV-Ray is going to be downloaded a bit more than
usual.
As the POV-Team has it : VC6 POV-Ray maybe faster but might crash on
some systems.
> Conclusion: it's better than VC6 POV-Ray, but not by much?