The render display in MegaPOV is always full size and in the same
location when you unhide it. Can it be made to work like normal POV
where the window is truncated to the screen size and the old position is
remembered?
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
Post a reply to this message
|