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Sometimes I get this message in MegaPOV, resaving with an ineffectual
change seems to fix it...
It comes along with my macro's own warning: "reposition final vector
length is zero."
This is the funny code (uncommenting/recommenting the #render statements
fixes it, and BTW the rocket transport should be rotated 125 derees,
that is a mistake on my part):
#declare Orient1 = <0,0,0>;
#declare Position1 =
(vrotate(<140,0,5>,<0,60,0>)+<36.5,0,28.5>-<40,0,40>)*.035+<5.2,0,-14.2>;
#declare Height1 = (trace(Mnts,Position1+<0,3,0>,-y,Orient1)).y;
#declare Orient2 = <0,0,0>;
#declare Position2 =
(vrotate(<175,0,0>,<0,55,0>)+<36.5,0,28.5>-<40,0,40>)*.035+<5.2,0,-14.2>;
#declare Height2 = (trace(Mnts,Position2+<0,3,0>,-y,Orient2)).y;
#declare Orient3 = <0,0,0>;
#declare Position3 =
(vrotate(<110,0,4>,<0,60,0>)+<36.5,0,28.5>-<40,0,40>)*.035+<5.2,0,-14.2>;
#declare Height3 = (trace(Mnts,Position3+<0,3,0>,-y,Orient3)).y;
/*#render
concat(str(Position1.x,8,5),",",str(Position1.y,8,5),",",str(Position1.z,8,5),"\n")
#render
concat(str(Position2.x,8,5),",",str(Position2.y,8,5),",",str(Position2.z,8,5),"\n")
#render
concat(str(Position3.x,8,5),",",str(Position3.y,8,5),",",str(Position3.z,8,5),"\n")*/
union { object { RocketDude }
object { IceRocket }
translate <-11,-.8,0> rotate -120*y
reposition2(Orient1*.01+y*.99,Orient1)
scale .035 translate Position1+Height1*y
}
union { object { L6814Dude }
object { IceVehicle }
translate <-2,-.8,0> rotate -120*y
reposition2(Orient2*.01+y*.99,Orient2)
scale .035 translate Position2+Height2*y
}
union { object { L6814Dude }
object { IceVehicle }
translate <-2,-.8,0> rotate -120*y
reposition2(Orient3*.01+y*.99,Orient3)
scale .035 translate Position3+Height3*y
}
And the macro in question:
#macro reposition2(vec1,vec2)
#if (vlength(vec1)=0)
#render "Warning: reposition2 initial vector length is zero.\n"
#end
#if (vec1.x=0 & vec1.z=0)
#local RotY=0;
#else
#local RotY=atan2(vec1.x,vec1.z)*180/pi;
#end
#local RotX=asin((vec1.y)/vlength(vec1))*180/pi;
rotate -RotY*y
rotate RotX*x
#if (vlength(vec2)=0)
#render "Warning: reposition2 final vector length is zero.\n"
#end
#if (vec2.x=0 & vec2.z=0)
#local RotY=0;
#else
#local RotY=atan2(vec2.x,vec2.z)*180/pi;
#end
#local RotX=asin((vec2.y)/vlength(vec2))*180/pi;
rotate <-RotX,RotY,0>
#end
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://davidf.faricy.net/
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