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From: Greg M Johnson
Subject: Out of memory. Cannot allocate 2412 bytes for bounding boxes.
Date: 19 Jul 2000 20:40:53
Message: <39764a95@news.povray.org>
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I got an error message in both 0.4 and 0.5. Sometimes the program
crashes.
Problem persists after rebooting.
It is the exact same format of a file I'd done a dozen times before.
I'm simply reading the positions and orientations of 100 objects.
------------------------------------------------------------
This is an UNSUPPORTED UNOFFICIAL COMPILE by Nathan Kopp (email:
Nat### [at] Koppcom)
Loaded 8 tools from C:\POV31G\INI\PVTOOLS.INI into Tool Menu.
Preset INI file is 'C:\POV31G\RENDERER\QUICKRES.INI', section is
'[320x240, AA 0.3]'.
Preset source file is 'C:\pov31g\ini\flybyread15.pov'.
Persistence of Vision(tm) Ray Tracer Version 3.1g.wmp.0.5 (WinMegaPov
0.5).msvc
This is an unofficial version (WinMegaPov) compiled by:
Nathan Kopp (email: Nat### [at] Koppcom)
The POV-Ray Team(tm) is not responsible for supporting this version.
Copyright 1999 POV-Ray Team(tm)
This is an UNSUPPORTED UNOFFICIAL COMPILE by Nathan Kopp (email:
Nat### [at] Koppcom).
Parsing Options
Input file: C:\pov31g\ini\flybyread15.pov (compatible to version 3.1)
Remove bounds........On Split unions........Off
Library paths: C:\pov31g\INCLUDE
Output Options
Image resolution 320 by 240 (rows 0 to -1, columns 0 to -1).
Output file: C:\pov31g\images\flybyread15.bmp, 24 bpp (system format)
Graphic display......On (type: 0, palette: 3, gamma: 1.8)
Mosaic preview......Off
Continued trace.....Off Allow interruption..Off Pause when
done.....Off
Verbose messages.....On
Tracing Options
Quality: 9
Bounding boxes.......On Bounding threshold: 3
Light Buffer.........On Vista Buffer.........On Draw Vista
Buffer...Off
Antialiasing.........On (Method 1, Threshold 0.300, Depth 3, Jitter
1.00)
Radiosity...........Off
Animation Options
Initial Frame.. 284 Final Frame.... 374
Initial Clock.. 0.759 Final Clock.... 1.000
Cyclic Animation....Off Field render........Off Odd
lines/frames....Off
Redirecting Options
All Streams to console..........On
Debug Stream to console.........On
Fatal Stream to console.........On
Render Stream to console........On
Statistics Stream to console....On
Warning Stream to console.......On
Need to cut the output filename by 6 characters.
Scene contains 201 frame level objects; 0 infinite.
Reallocing Finite to 603
Slab building error.
Out of memory. Cannot allocate 2412 bytes for bounding boxes.
Returned from renderer (non-zero return value)
Post a reply to this message
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I think the problem was that the position of one or more of my actors was
defined as a number divided by zero. This makes sense that it would crash
the program for lack of memory for the bounding box.
It doesn't make sense that this would have caused crashes of mega to stick
around after reboots or in the case of the include file lacking an
undefined number.
"Greg M. Johnson" wrote:
> I got an error message in both 0.4 and 0.5. Sometimes the program
> crashes.
> Problem persists after rebooting.
> It is the exact same format of a file I'd done a dozen times before.
> I'm simply reading the positions and orientations of 100 objects.
>
> ------------------------------------------------------------
> This is an UNSUPPORTED UNOFFICIAL COMPILE by Nathan Kopp (email:
> Nat### [at] Koppcom)
>
> Loaded 8 tools from C:\POV31G\INI\PVTOOLS.INI into Tool Menu.
>
> Preset INI file is 'C:\POV31G\RENDERER\QUICKRES.INI', section is
> '[320x240, AA 0.3]'.
> Preset source file is 'C:\pov31g\ini\flybyread15.pov'.
> Persistence of Vision(tm) Ray Tracer Version 3.1g.wmp.0.5 (WinMegaPov
> 0.5).msvc
> This is an unofficial version (WinMegaPov) compiled by:
> Nathan Kopp (email: Nat### [at] Koppcom)
> The POV-Ray Team(tm) is not responsible for supporting this version.
> Copyright 1999 POV-Ray Team(tm)
> This is an UNSUPPORTED UNOFFICIAL COMPILE by Nathan Kopp (email:
> Nat### [at] Koppcom).
> Parsing Options
> Input file: C:\pov31g\ini\flybyread15.pov (compatible to version 3.1)
> Remove bounds........On Split unions........Off
> Library paths: C:\pov31g\INCLUDE
> Output Options
> Image resolution 320 by 240 (rows 0 to -1, columns 0 to -1).
> Output file: C:\pov31g\images\flybyread15.bmp, 24 bpp (system format)
> Graphic display......On (type: 0, palette: 3, gamma: 1.8)
> Mosaic preview......Off
> Continued trace.....Off Allow interruption..Off Pause when
> done.....Off
> Verbose messages.....On
> Tracing Options
> Quality: 9
> Bounding boxes.......On Bounding threshold: 3
> Light Buffer.........On Vista Buffer.........On Draw Vista
> Buffer...Off
> Antialiasing.........On (Method 1, Threshold 0.300, Depth 3, Jitter
> 1.00)
> Radiosity...........Off
> Animation Options
> Initial Frame.. 284 Final Frame.... 374
> Initial Clock.. 0.759 Final Clock.... 1.000
> Cyclic Animation....Off Field render........Off Odd
> lines/frames....Off
> Redirecting Options
> All Streams to console..........On
> Debug Stream to console.........On
> Fatal Stream to console.........On
> Render Stream to console........On
> Statistics Stream to console....On
> Warning Stream to console.......On
> Need to cut the output filename by 6 characters.
>
> Scene contains 201 frame level objects; 0 infinite.
> Reallocing Finite to 603
>
> Slab building error.
> Out of memory. Cannot allocate 2412 bytes for bounding boxes.
>
> Returned from renderer (non-zero return value)
Post a reply to this message
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