POV-Ray : Newsgroups : povray.unofficial.patches : Rendering (purely cosmetic changes) Server Time
1 Nov 2024 21:20:09 EDT (-0400)
  Rendering (purely cosmetic changes) (Message 1 to 7 of 7)  
From: Simon de Vet
Subject: Rendering (purely cosmetic changes)
Date: 6 May 2000 10:13:30
Message: <391428A0.5A8DA1EA@istar.ca>
As someone who tends to watch 2 hour renders, there are a few purely
cosmetic changes I'd love to see:

a) Pixel by pixel updating. Currently, the screen only updates when a
line is complete. You can see progress within the line by clicking on a
scroll bar button, but after 45 minutes, my arm gets tired.. :)

b) Full screen rendering. If I'm rendering a 1024x768 image in 1024x768
screen resolution, I still can't see the full image. If I maximize, the
image is scaled a bit to make up for the title bar above, and the task
bar below. If the image is larger than the screen, it would be nice to
view it full screen, scaled to maintain aspect ratio, rather than the
stretching and squeezing of when you maximize the window.

Simon


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From: Chris Huff
Subject: Re: Rendering (purely cosmetic changes)
Date: 6 May 2000 11:56:21
Message: <chrishuff_99-6FBD17.10593706052000@news.povray.org>
In article <391428A0.5A8DA1EA@istar.ca>, sde### [at] istarca wrote:

> As someone who tends to watch 2 hour renders, there are a few purely
> cosmetic changes I'd love to see:
...

These are both Windows-specific...povray.windows is probably a more 
appropriate group.

-- 
Christopher James Huff - Personal e-mail: chr### [at] yahoocom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://chrishuff.dhs.org/
TAG Web page: http://tag.povray.org/


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From: TonyB
Subject: Re: Rendering (purely cosmetic changes)
Date: 6 May 2000 13:54:12
Message: <39145c44@news.povray.org>
You forgot to ask for one more thing. I wish that when rendering animations,
you could see it draw over the previous frame of the anim, instead of
clearing it out. If you render small enough, you could almost get a
real-time anim going there. Don't you think?


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From: Warp
Subject: Re: Rendering (purely cosmetic changes)
Date: 8 May 2000 06:52:30
Message: <39169c6e@news.povray.org>
TonyB <ben### [at] panamac-comnet> wrote:
: You forgot to ask for one more thing. I wish that when rendering animations,
: you could see it draw over the previous frame of the anim, instead of
: clearing it out.

  x-povray does exactly this :P

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: TonyB
Subject: Re: Rendering (purely cosmetic changes)
Date: 8 May 2000 10:32:01
Message: <3916cfe1@news.povray.org>
>  x-povray does exactly this :P


Must... install... Li... nux...


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From: Peter Popov
Subject: Re: Rendering (purely cosmetic changes)
Date: 9 May 2000 15:06:59
Message: <v4ffhsk84l2tds7l8cbl1o0h3kkc6h465p@4ax.com>
On Mon, 8 May 2000 09:29:17 -0400, "TonyB" <ben### [at] panamac-comnet>
wrote:

>>  x-povray does exactly this :P
>
>Must... install... Li... nux...

<dies exhausted after trying for two weeks>


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usanet
TAG      e-mail : pet### [at] tagpovrayorg


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From: Thomas Willhalm
Subject: Re: Rendering (purely cosmetic changes)
Date: 10 May 2000 05:24:41
Message: <qqm66smhi5i.fsf@schlatt.fmi.uni-konstanz.de>
Peter Popov <pet### [at] usanet> writes:

> On Mon, 8 May 2000 09:29:17 -0400, "TonyB" <ben### [at] panamac-comnet>
> wrote:
> 
> >>  x-povray does exactly this :P
> >
> >Must... install... Li... nux...
> 
> <dies exhausted after trying for two weeks>

Ups. What's the problem?

Follow'up to povray.unix

Thomas
-- 
http://thomas.willhalm.de/ (includes pgp key)


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