Pabs <pab### [at] hotmailcom> wrote...
> It seems that a good addition to the way MegaPOV shoots photons at
> objects would be to not stop until the object has been hit, in addition
> to what is currently used - the bounding box is covered or a complete
> circle has been shot whithout hitting the object (after the autostop
> level has been reached) - this could eliminate the problem with objects
> with holes in them, possibly eliminate autostop and speedup scenes.
Great idea! I'll add that now. So simple... why didn't I think of it?
Thanks!
-Nathan
Post a reply to this message
|