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I patched my copy of MegaPov to be able to take a POV
scene-language array (e.g. #declare MyArray=array[10][10[10])
as input to the various dat_Nd_M functions (dat_3d_1, etc), the
idea being only that this way one doesn't need to have a "density file"
to use those functions, one can just use a macro or whatever to fill an
array with floats on the fly and calls the dat_3d functions to show the
array of values as a density isosurface.
What I want to know is if anyone else thinks this is of value, or should
I just keep it to myself?
(Note that anything that this patch can do, scene-wise, can be duplicated
without it by getting the scene file to write out a data file, just a
little slower)
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