POV-Ray : Newsgroups : povray.unofficial.patches : uvpov6, radiosity and focal blur Server Time
2 Nov 2024 13:19:17 EDT (-0400)
  uvpov6, radiosity and focal blur (Message 1 to 4 of 4)  
From: Jerome M  BERGER
Subject: uvpov6, radiosity and focal blur
Date: 4 Nov 1999 23:38:13
Message: <38225F28.785B7830@enst.fr>
I've got a scene with radiosity, when I render it with focal blur
it's *much* brighter than without. So what's happening?

The radiosity settings were taken from Nathan's web page:
  ini_option "+QR"
  ini_option "Preview_Start_Size=16"
  ini_option "Preview_End_Size=8"

  radiosity{
    count 35             // CHANGE range from 20 to 150
    nearest_count 5      // CHANGE range from 3 to 10
    error_bound 2.25     // CHANGE - range from 1 to 3 - should correspond with
Preview_End_Size
                         //   1 : preview_end_size = 4
                         //   3 : preview_end_size = 8
                         //   use preview_start_size = 16
                         // you can go lower than 1, but then you probably will want
to set
                         // preview_end_size to 2, which is really slow
    recursion_limit 3    // CHANGE
  
    low_error_factor .5  // leave this
    gray_threshold 0.0   // leave this
    minimum_reuse 0.015  // leave this
    brightness 1         // leave this
  
    max_sample 2         // CHANGE - this should be the same as the brightest object
    adc_bailout 0.01/2   // CHANGE - use adc_bailout = 0.01 / brightest_ambient_object
  }

And the focal blur settings are simply:
  aperture 0.05
  focal_point <0.0, 0.3, 0.0> 
  blur_samples 40

		Jerome

-- 
*******************************

* they'll tell you what can't * mailto:ber### [at] inamecom
* be done and why...          * http://www.enst.fr/~jberger
* Then do it.                 *
*******************************


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From: Jerome M  BERGER
Subject: Re: uvpov6, radiosity and focal blur
Date: 9 Nov 1999 21:21:55
Message: <3828D69D.C34112AA@enst.fr>
"Jerome M. BERGER" wrote:
> 
>         I've got a scene with radiosity, when I render it with focal blur
> it's *much* brighter than without. So what's happening?
> 
	The problem is still there with v6.1

		Jerome

-- 
*******************************

* they'll tell you what can't * mailto:ber### [at] inamecom
* be done and why...          * http://www.enst.fr/~jberger
* Then do it.                 *
*******************************


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From: Nathan Kopp
Subject: Re: uvpov6, radiosity and focal blur
Date: 9 Nov 1999 23:01:45
Message: <3828ee29@news.povray.org>
I need an entire scene to do a real test, since I can't duplicate it with
scenes I create.  Thanks.

-Nathan

Jerome M. BERGER <jbe### [at] enstfr> wrote...
> "Jerome M. BERGER" wrote:
> >
> >         I've got a scene with radiosity, when I render it with focal
blur
> > it's *much* brighter than without. So what's happening?
> >
> The problem is still there with v6.1
>
> Jerome


Post a reply to this message

From: Jerome M  BERGER
Subject: Re: uvpov6, radiosity and focal blur
Date: 9 Nov 1999 23:35:30
Message: <3828F5EB.C658D0FE@enst.fr>
"Jerome M. BERGER" wrote:
> 
> "Jerome M. BERGER" wrote:
> >
> >         I've got a scene with radiosity, when I render it with focal blur
> > it's *much* brighter than without. So what's happening?
> >
>         The problem is still there with v6.1
> 
>                 Jerome
> 
	Actually radiosity has nothing to do with it, I get the same problem in
another scene... I'll try with the official version...

	... oups sorry Nathan, the problem is still there in the official pov
(3.1g). I'm posting the source in p.t.s-f so that other can check it
out...

		Jerome

-- 
*******************************

* they'll tell you what can't * mailto:ber### [at] inamecom
* be done and why...          * http://www.enst.fr/~jberger
* Then do it.                 *
*******************************


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