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I added some stuff to the superpatch sources and upload a binary to
http://members.xoom.com/POVRAY/minipatch.zip. Currently xoom is down,
but it should be available later once they get their heads out
of...anyway, here's the new stuff:
camera {
spherical_camera
h_angle int
v_angle int
}
and
media {
sample_method 1 or 2
jitter float
}
The first one is self-explanitory, I think. The second one uses evenly
ditributed samples when sample_method is 2 and will use the jitter
amount to stagger the depth of the samples. 0 is none and 1 will move
them around up to the distance to the next sample.
-Mike
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On Fri, 17 Sep 1999 07:22:49 -0500, Mike wrote:
>I added some stuff to the superpatch sources and upload a binary to
>http://members.xoom.com/POVRAY/minipatch.zip. Currently xoom is down,
>but it should be available later once they get their heads out
>of...anyway, here's the new stuff:
Can I have your sources?
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Can you get this out into a new version of the SuperPatch any time soon? You
have been mentioning a lot of stuff, and lots of people have come up with
little patches lately, yet you haven't put out any new versions recently.
Please give us a progress report at least. You know we sit on the edges of
our seats about this constanly. =)
PS: I'm glad you liked the cake. I'll be sending you the sources soon.
Should I include the texture for the floor? (It's a bit large, and I'm sure
you can come up with a better one).
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On Fri, 17 Sep 1999 10:42:25 -0400, TonyB wrote:
>Can you get this out into a new version of the SuperPatch any time soon? You
>have been mentioning a lot of stuff, and lots of people have come up with
>little patches lately, yet you haven't put out any new versions recently.
>Please give us a progress report at least. You know we sit on the edges of
>our seats about this constanly. =)
Um. No progress recently. There are a lot of little patches I need to track
down and integrate. So far, I definitely have isoblobs and photons and a
few other little things, but I had those a month ago. I'd definitely like to
add this media one, and fix a smattering of bugs I've posted in .bugreports.
No idea when I'll find time to do that, though.
>PS: I'm glad you liked the cake. I'll be sending you the sources soon.
>Should I include the texture for the floor? (It's a bit large, and I'm sure
>you can come up with a better one).
I'm not so sure. It was a very nice texture. I assume it's an image map?
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>Um. No progress recently. There are a lot of little patches I need to
track
>down and integrate.
Oh, I see. Yes, I've noticed.
>So far, I definitely have isoblobs and photons and a
>few other little things, but I had those a month ago.
So why didn't you put it out?
>I'd definitely like to
>add this media one, and fix a smattering of bugs I've posted in
.bugreports.
Yes, the media must be added, the bugs must be fixed.
>No idea when I'll find time to do that, though.
=(
>I'm not so sure. It was a very nice texture. I assume it's an image map?
Yes. I'll include it for you then, I forget where I got it from, or else I
would have given you the link.
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Mike wrote:
>
> I added some stuff to the superpatch sources and upload a binary to
> http://members.xoom.com/POVRAY/minipatch.zip. Currently xoom is down,
> but it should be available later once they get their heads out
> of...anyway, here's the new stuff:
> -Mike
Sounds great and I look forward to giving it a try. Now if xoom will just get
their heads out of... well hopefully it will be available soon.
--
Ken Tyler
See my 1000+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html
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First off, xoom was down before, so they did actually have their heads up
their...well anyway, turns out I wasn't seeing sunshine either, as I messed
up the link when I posted it. I couldn't test it because they weren't
responding this morning. :(
Try http://members.xoom.com/POVRAY3/minipatch.zip
Sorry for the inconvenience.
Mike wrote:
> I added some stuff to the superpatch sources and upload a binary to
> http://members.xoom.com/POVRAY/minipatch.zip. Currently xoom is down,
> but it should be available later once they get their heads out
> of...anyway, here's the new stuff:
>
> camera {
> spherical_camera
> h_angle int
> v_angle int
> }
>
> and
>
> media {
> sample_method 1 or 2
> jitter float
> }
>
> The first one is self-explanitory, I think. The second one uses evenly
> ditributed samples when sample_method is 2 and will use the jitter
> amount to stagger the depth of the samples. 0 is none and 1 will move
> them around up to the distance to the next sample.
>
> -Mike
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> Can I have your sources?
I sent you an email asking about which ones you wanted, but I wasn't sure
if you got it, so I just posted all the changed files to
binaries.programming. I need to remember to include them next time...
-Mike
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Mike wrote:
>
> First off, xoom was down before, so they did actually have their heads up
> their...well anyway, turns out I wasn't seeing sunshine either, as I messed
> up the link when I posted it. I couldn't test it because they weren't
> responding this morning. :(
>
> Try http://members.xoom.com/POVRAY3/minipatch.zip
>
> Sorry for the inconvenience.
Will you be leaving this on xoom for a while ? I will link to the direct
file if you intend to leave it up.
Thanks,
--
Ken Tyler
See my 1000+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html
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> Will you be leaving this on xoom for a while ? I will link to the direct
> file if you intend to leave it up.
Yeah, it'll probably be there along as I use the xoom thing, which is probably
too long. I wish I has a decent place to put stuff. If I ever move my stuff
I'll let you know.
-Mike
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