POV-Ray : Newsgroups : povray.unofficial.patches : Anyone played with hyperfun for POVRay? Server Time
1 Nov 2024 01:26:08 EDT (-0400)
  Anyone played with hyperfun for POVRay? (Message 1 to 3 of 3)  
From: Daniel Matthews
Subject: Anyone played with hyperfun for POVRay?
Date: 26 Nov 2001 00:00:12
Message: <1961394.XUDI8C0e8O@3-e.net>
http://wwwcis.k.hosei.ac.jp/~F-rep/HF_tools.html


Post a reply to this message

From: Captain Tylor
Subject: Re: Anyone played with hyperfun for POVRay?
Date: 27 Nov 2001 13:57:11
Message: <3c03e207$1@news.povray.org>
I just took a look at this and it went miles and miles above my head.  %)  I
might be interested in how to render voxel-based objects though.

"Daniel Matthews" <dan### [at] 3-enet> wrote in message
news:196### [at] 3-enet...
>
> http://wwwcis.k.hosei.ac.jp/~F-rep/HF_tools.html
>
>


Post a reply to this message

From: R  Suzuki
Subject: Re: Anyone played with hyperfun for POVRay?
Date: 28 Nov 2001 00:19:59
Message: <3c0473ff@news.povray.org>
"Daniel Matthews" <dan### [at] 3-enet> wrote  
> http://wwwcis.k.hosei.ac.jp/~F-rep/HF_tools.html

I have not noticed that the hyperfun site was moved to
hosei.ac.jp.  Thank you for the information.

That project is interesting.  But I have not used it because
POV scene language (of the isosurface patch) was enough 
for my purpose.

R. Suzuki


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.