POV-Ray : Newsgroups : povray.unofficial.patches : UberPOV stand-alone installer released : Re: UberPOV stand-alone installer released Server Time
26 Jul 2024 19:56:34 EDT (-0400)
  Re: UberPOV stand-alone installer released  
From: clipka
Date: 28 Jul 2014 07:44:32
Message: <53d637a0$1@news.povray.org>
Am 28.07.2014 11:03, schrieb Friedrich:

> Am 26.07.2014 10:31, schrieb clipka:> UberPOV now has its own installer!
> Yay!
>  >
>  >...
>  >
>  > I'd be happy if some people would give the ".stalone" installer
>  > a test drive; ...
>
> Thank you very much! Great work!

Thanks. Love to hear that.

> I'm missing: an example for blink feature!

Looks like I goofed that one. You should be able to find one called 
"blink.pov" in the GitHub repo, right here:

https://github.com/UberPOV/UberPOV/tree/master/distribution/scenes/uberpov

Apparently the revision I built was not the one tagged 
"v1.37.0.0-beta.7", but the commit right before that (83d4165). 
Fortunately the missing sample scene is the only thing that's different 
between the two.

> By the way:
> I have corrected the include file "shapes3.inc"
> (elimated a transformation error in one shape!)
> I append it to this email.
>
> It would be nice if you can integrate this corrected version
> of the "shapes3.inc" in your UberPOV now, so it will have
> the chance to be updated also in an update of the official POV-Ray 3.7.0
> (... hope within the current century ;-) ).

I won't do that. UberPOV is intended to be a collection of patches, not 
of fixes. If it's broken in POV-Ray, that's where it should be fixed.

I'll therefore submit it to the POV-Ray repo.

If you intend to provide more fixes, samples, templates etc., feel free 
to create your own fork of the POV-Ray repo on GitHub, make changes on 
that fork as you see fit, and then submit those changes as a pull 
request. Once you have gone through setting up that fork and installing 
a Git client (I'd recommend Atlassian SourceTree), I think that's the 
easiest procedure for all involved.


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