Am 20.07.2014 19:44, schrieb Nekar Xenos:
>
> Is anyone working on a distributed / stochastic / Monte Carloray-tracing patch for
3.7?
Distributed raytracing patch: Planned for official POV-Ray; don't hold
your breath though.
Stochastic / Monte Carlo raytracing patch: Maybe UberPOV
(https://github.com/UberPOV/UberPOV) already offers what you're looking
for; it already uses stochastic rendering for various features. If
stochastic global illumination is what you're after, just drop me a note
and I'll make that happen as well.
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