POV-Ray : Newsgroups : povray.unofficial.patches : POVRay 3.7 with depth-map unofficial patch release : Re: POVRay 3.7 with depth-map unofficial patch release Server Time
25 May 2024 20:34:36 EDT (-0400)
  Re: POVRay 3.7 with depth-map unofficial patch release  
From: clipka
Date: 9 Nov 2011 17:46:49
Message: <4ebb02d9$1@news.povray.org>
Am 09.11.2011 23:08, schrieb jhu:
> clipka<ano### [at] anonymousorg>  wrote:
>> Am 08.11.2011 16:43, schrieb jhu:
>>>> (With the 3.7 release proper things will get a lot easier again.)
>>> What else needs to be done for the final 3.7 release?
>> Mostly stuff "outside" of the actual POV-Ray program. The installer
>> still needs some overhaul, the Windows console version needs to be
>> brought back to life, installation procedure documentation needs to be
>> reviewed and possibly rewritten, recommendations for 3rd party patches
>> would be nice to have as well, there's a motion to include openEXR and
>> boost into the source distributions - stuff like that.
>> As for the actual programming work, bugs.povray.org knows all the
>> pending issues.
> Why not just make the current source 3.7.0 then and call the next one 3.7.1 when
> the peripheral stuff is added?

One reason is that we want 3.7.0 release proper to be fit for 
distribution without having to apologize for a bunch of remaining flaws. 
Something that can be used not only by POV-Ray veterans, but also by 
newbies, without much hassle. After all, we've already made the software 
available (well, mostly that is) for people who don't mind the flaws; we 
just called it "3.7.RC3", because we don't think it deserves to be 
called a release proper yet.

Another reason is that the intention is to dual-license the 3.7 release 
under the GPL; that's where the console version becomes necessary. (The 
GUI uses a 3rd party editor library that can't be distributed under the 
GPL, so it will be available only in the variant distributed under the 
POV-Ray license.)

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