POV-Ray : Newsgroups : povray.unofficial.patches : Glow patch code location? : Re: Glow patch code location? Server Time
13 Jul 2024 10:35:18 EDT (-0400)
  Re: Glow patch code location?  
From: clipka
Date: 21 Oct 2011 12:07:30
Message: <4ea198c2$1@news.povray.org>
Am 21.10.2011 12:38, schrieb [GDS|Entropy]:

> Can/should pov be compiled using MS VS 2010, or is there another preferred
> compiler for windows? I know the stack size for .NET is 5mb if I recall, but I'm
> not sure if this applies to VC++ or apps compiled in VS globally. Obviously I
> want as big of a stack as I can get.
> I think I recall someone using mingw to compile pov.

If you're referring to POV-Ray 3.7, preferred build environments for 
Windows is Microsoft Visual Studio 2005, 2008 or 2010 aka VS8, VS9 and 
VS10 (the 3.7 source code comes with projects for these three versions).

Using mingw might work somehow, but there's no support whatsoever for 
that approach.

As for stack size, the VS 2005 projects for POV-Ray 3.7 are explicitly 
configured for a stack size of 8 MB (32 bit) and 64 MB (64 bit) 
respectively. If necessary, you can increase this by modifying the 
"Linker/System" properties page "Stack Reserve Size" setting of the 
"GUI" project (which builds the actual executable).

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