POV-Ray : Newsgroups : povray.unofficial.patches Server Time
14 May 2024 16:05:39 EDT (-0400)
  povray.unofficial.patches (Thread 251 to 300 of 1478)  
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Date Last Post Subject Author
22 Oct 2004 23 Oct 2004 Throwing a MechSim_Show_Grid object (2) Greg M Johnson
17 Oct 2004 19 Oct 2004 Mechsim collisions: with what? (3) Greg M Johnson
16 Oct 2004 17 Oct 2004 blocks in 1.1: unable to affect anything (3) Greg M Johnson
16 Oct 2004 16 Oct 2004 Directory assumption for 1.1 (2) Greg M Johnson
16 Oct 2004 17 Oct 2004 bar.pov from 1.1 missing "iso_csg.inc" (3) Greg M Johnson
15 Oct 2004 19 Oct 2004 POV-Ray with Subdivision v0.03 (3) Xiaobin Wu
14 Oct 2004 17 Oct 2004 problem(s) with tutorial file MegaPOV 1.1 (3) Eli
24 Sep 2004 28 Sep 2004 Fix coredumps with pvmpov 3.5 (4) Rocco Rutte
15 Sep 2004 15 Sep 2004 HDR Output unrecognized (8) Thorsten
8 Sep 2004 2 Nov 2004 MegaPOV 1.1 released (10) Christoph Hormann
4 Sep 2004 9 Sep 2004 MegaPov 1.1b, HDRI and Paul Debevecs Maps [~100k] (5) Arlo J
3 Sep 2004 8 Sep 2004 Cloth patch in Megapov1.1 X times slower then me... (12) Arne Kleinophorst
30 Aug 2004 31 Aug 2004 Linux framebuffer support (3) Nicolas Calimet
24 Aug 2004 25 Aug 2004 MegaPov 1.1beta win32 bug - exposure (2) Rafal 'Raf256' Maj
23 Aug 2004 24 Aug 2004 parametric.pov (3) Thorsten
20 Aug 2004 3 Sep 2004 New Radiosity-Sample-Set (13) Thies Heidecke
20 Aug 2004 12 Sep 2004 Trouble with MechSim fields (9) ssssmemyself
18 Aug 2004 19 Aug 2004 WANTED: Brave POVers for MegaPOV Windows tests (6) Yvo Smellenbergh
18 Aug 2004 18 Aug 2004 permission denied with megapov 1.1 (3) LightBeam
16 Aug 2004 18 Aug 2004 MegaPOV 1.1 beta (29) Christoph Hormann
13 Aug 2004 21 Aug 2004 (simple?) Isosurface patch request (26) Samuel Benge
10 Aug 2004 14 Aug 2004 XML-RPC Render Server protocol 0.9.0 RFC (6) George Pantazopoulos
3 Aug 2004 8 Aug 2004 [announce] JITC: Really fast POVRay FPU (23) Wolfgang Wieser
28 Jul 2004 28 Jul 2004 Patch for media_attenuation bug (1) A Brinkmann
27 Jul 2004 1 Aug 2004 Progressive refinement patch for POVRay-3.6 (6) Wolfgang Wieser
24 Jul 2004 27 Jul 2004 Progressive refinement patch (10) Wolfgang Wieser
24 Jul 2004 27 Jul 2004 POVRay patches (7) Wolfgang Wieser
24 Jun 2004 8 Jul 2004 When new MegaPOV version? (3) nomail
15 Jun 2004 19 Jun 2004 New MegaPOV? (6) Harold
31 May 2004 31 May 2004 MegaPov 0.7 (3) Gawel
28 May 2004 4 Jun 2004 Speed of collision tests in mechsim (5) Chambers
21 May 2004 7 Jun 2004 Pov-Ray With Subdivision (Pov-Sub) v0.02 available (9) Xiaobin Wu
19 May 2004 25 May 2004 BSP tree patch updates and web page (8) Andrew Clinton
12 May 2004 1 Jun 2004 Re: POV's splines (16) ABX
11 May 2004 18 May 2004 Re: Pov-Ray With Subdivision available (17) Christoph Hormann
27 Mar 2004 27 Mar 2004 Cloth "Foil" or metal sheets (2) John D Gwinner
16 Mar 2004 31 Mar 2004 MegaPov collision detection (17) Daniel Jungmann
3 Feb 2004 6 Feb 2004 Plane as BLOB_ELEMENT? (11) Andreas Kaiser
21 Jan 2004 30 Jan 2004 High Dynamic Range POV-Ray output. (10) Alex Kluchikov
7 Jan 2004 8 Jan 2004 Support VC .NET (6) JenniferJ
31 Dec 2003 31 Dec 2003 fields in mechsim (1) John
29 Dec 2003 29 Dec 2003 Patch Newbie asks about blob2 (9) gregjohn
17 Dec 2003 18 Dec 2003 Error handling during parsing (8) Peter Popov
7 Dec 2003 10 Mar 2004 texturing ideas (7) Simon Adameit
27 Nov 2003 29 Nov 2003 BSP tree bounding patch (26) Andrew Clinton
30 Oct 2003 31 Oct 2003 MechSim: Problem with Fields (2) Florian Brucker
30 Oct 2003 4 Nov 2003 Crash after 63 frames? (46) Scott Gammans
28 Oct 2003 30 Oct 2003 pattern ideas (7) ingo
26 Oct 2003 8 Nov 2003 blocks pattern (4) ingo
23 Oct 2003 2 Apr 2004 PVM AND MPI PATCH (4) Daniel Alcantara
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