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: povray.unofficial.patches
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18 May 2024 01:24:59 EDT (-0400)
povray.unofficial.patches (Thread 201 to 250 of 1457)
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Date
Last Post
Subject
Author
8 Apr 2005
9 Apr 2005
MegaPOV getting final frame (mech)
(3)
PerFnurt
31 Mar 2005
31 Mar 2005
bug mac megapov ?
(7)
kurtz le pirate
30 Mar 2005
8 Apr 2005
Chris Huff's Megapov patch: Linux-executables a...
(5)
Greg M Johnson
30 Mar 2005
3 Apr 2005
to clip or not to clip...
(7)
Jaime Vives Piqueres
27 Mar 2005
4 Apr 2005
MechSim collision question
(8)
Jaap
20 Mar 2005
20 Mar 2005
Re: Stupid question re: Chris Huff's megapov pa...
(1)
Christoph Hormann
18 Mar 2005
19 Mar 2005
camera_view not looking at look_at object
(2)
Greg M Johnson
15 Mar 2005
15 Mar 2005
POVray (city generator) to 3ds or obj?
(1)
DJ
11 Mar 2005
12 Mar 2005
failed renders v1.1+OS X 10.3.8
(3)
Patrick
9 Mar 2005
9 Mar 2005
MegaPOV's PostProcessing and blurring
(3)
Zeger Knaepen
9 Mar 2005
9 Mar 2005
PVM and POV-Ray 3.6
(1)
Vaclav Cermak
26 Feb 2005
1 Mar 2005
Patchy stuff
(3)
Christopher James Huff
20 Feb 2005
23 Feb 2005
anti-aliasing & hdri
(15)
kurtz le pirate
19 Feb 2005
21 Feb 2005
Post processing in MegaPOV1.1 ?
(2)
Hugo Asm
14 Feb 2005
14 Feb 2005
MegaPOV 1.1 Windows build broken?
(1)
ArKay
8 Feb 2005
8 Feb 2005
[bug] MegaPov 1.1 from sources on Unix
(1)
Rafal 'Raf256' Maj
5 Feb 2005
6 Feb 2005
Fix for DLL problem with megapov 1.1
(2)
Yvo Smellenbergh
4 Feb 2005
28 Mar 2005
MegaPov output path ignored?
(6)
avian
28 Jan 2005
12 Feb 2005
DLL problem with megapov 1.1
(5)
Tek
26 Jan 2005
29 Jan 2005
SSE2 optymalization of Intersect_Triangle function
(7)
raven
9 Jan 2005
9 Jan 2005
HDR Failed to read
(2)
Mike
7 Jan 2005
7 Jan 2005
Megapov 1.1 radiosity questions
(2)
Jerome Colin
5 Jan 2005
7 Jan 2005
Megapov 1.1 - randomize rad sample directions qu...
(4)
George Pantazopoulos
21 Dec 2004
21 Dec 2004
Possible HDRI handling bug
(11)
Mike Thorn
19 Nov 2004
19 Nov 2004
MegaPov 1.1 motion_blur meany samples vs adc_bai...
(3)
Rafal 'Raf256' Maj
10 Nov 2004
10 Nov 2004
MegaPOV 1.10 vs PNG format - bug?
(4)
David Robinson
4 Nov 2004
4 Nov 2004
MegaPov 0.7
(1)
=Bob=
28 Oct 2004
29 Oct 2004
Showing two shiny spheres.
(3)
Greg M Johnson
27 Oct 2004
5 Nov 2004
Isosurface mod
(8)
Patrick Elliott
22 Oct 2004
23 Oct 2004
Throwing a MechSim_Show_Grid object
(2)
Greg M Johnson
17 Oct 2004
19 Oct 2004
Mechsim collisions: with what?
(3)
Greg M Johnson
16 Oct 2004
17 Oct 2004
blocks in 1.1: unable to affect anything
(3)
Greg M Johnson
16 Oct 2004
16 Oct 2004
Directory assumption for 1.1
(2)
Greg M Johnson
16 Oct 2004
17 Oct 2004
bar.pov from 1.1 missing "iso_csg.inc"
(3)
Greg M Johnson
15 Oct 2004
19 Oct 2004
POV-Ray with Subdivision v0.03
(3)
Xiaobin Wu
14 Oct 2004
17 Oct 2004
problem(s) with tutorial file MegaPOV 1.1
(3)
Eli
24 Sep 2004
28 Sep 2004
Fix coredumps with pvmpov 3.5
(4)
Rocco Rutte
15 Sep 2004
15 Sep 2004
HDR Output unrecognized
(8)
Thorsten
8 Sep 2004
2 Nov 2004
MegaPOV 1.1 released
(10)
Christoph Hormann
4 Sep 2004
9 Sep 2004
MegaPov 1.1b, HDRI and Paul Debevecs Maps [~100k]
(5)
Arlo J
3 Sep 2004
8 Sep 2004
Cloth patch in Megapov1.1 X times slower then me...
(12)
Arne Kleinophorst
30 Aug 2004
31 Aug 2004
Linux framebuffer support
(3)
Nicolas Calimet
24 Aug 2004
25 Aug 2004
MegaPov 1.1beta win32 bug - exposure
(2)
Rafal 'Raf256' Maj
23 Aug 2004
24 Aug 2004
parametric.pov
(3)
Thorsten
20 Aug 2004
3 Sep 2004
New Radiosity-Sample-Set
(13)
Thies Heidecke
20 Aug 2004
12 Sep 2004
Trouble with MechSim fields
(9)
ssssmemyself
18 Aug 2004
19 Aug 2004
WANTED: Brave POVers for MegaPOV Windows tests
(6)
Yvo Smellenbergh
18 Aug 2004
18 Aug 2004
permission denied with megapov 1.1
(3)
LightBeam
16 Aug 2004
18 Aug 2004
MegaPOV 1.1 beta
(29)
Christoph Hormann
13 Aug 2004
21 Aug 2004
(simple?) Isosurface patch request
(26)
Samuel Benge
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