POV-Ray : Newsgroups : povray.unofficial.patches Server Time
1 Jun 2024 18:23:13 EDT (-0400)
  povray.unofficial.patches (Thread 251 to 300 of 1455)  
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Date Last Post Subject Author
28 Jul 2004 28 Jul 2004 Patch for media_attenuation bug (1) A Brinkmann
27 Jul 2004 1 Aug 2004 Progressive refinement patch for POVRay-3.6 (6) Wolfgang Wieser
24 Jul 2004 27 Jul 2004 Progressive refinement patch (10) Wolfgang Wieser
24 Jul 2004 27 Jul 2004 POVRay patches (7) Wolfgang Wieser
24 Jun 2004 8 Jul 2004 When new MegaPOV version? (3) nomail
15 Jun 2004 19 Jun 2004 New MegaPOV? (6) Harold
31 May 2004 31 May 2004 MegaPov 0.7 (3) Gawel
28 May 2004 4 Jun 2004 Speed of collision tests in mechsim (5) Chambers
21 May 2004 7 Jun 2004 Pov-Ray With Subdivision (Pov-Sub) v0.02 available (9) Xiaobin Wu
19 May 2004 25 May 2004 BSP tree patch updates and web page (8) Andrew Clinton
12 May 2004 1 Jun 2004 Re: POV's splines (16) ABX
11 May 2004 18 May 2004 Re: Pov-Ray With Subdivision available (17) Christoph Hormann
27 Mar 2004 27 Mar 2004 Cloth "Foil" or metal sheets (2) John D Gwinner
16 Mar 2004 31 Mar 2004 MegaPov collision detection (17) Daniel Jungmann
3 Feb 2004 6 Feb 2004 Plane as BLOB_ELEMENT? (11) Andreas Kaiser
21 Jan 2004 30 Jan 2004 High Dynamic Range POV-Ray output. (10) Alex Kluchikov
7 Jan 2004 8 Jan 2004 Support VC .NET (6) JenniferJ
31 Dec 2003 31 Dec 2003 fields in mechsim (1) John
29 Dec 2003 29 Dec 2003 Patch Newbie asks about blob2 (9) gregjohn
17 Dec 2003 18 Dec 2003 Error handling during parsing (8) Peter Popov
7 Dec 2003 10 Mar 2004 texturing ideas (7) Simon Adameit
27 Nov 2003 29 Nov 2003 BSP tree bounding patch (26) Andrew Clinton
30 Oct 2003 31 Oct 2003 MechSim: Problem with Fields (2) Florian Brucker
30 Oct 2003 4 Nov 2003 Crash after 63 frames? (46) Scott Gammans
28 Oct 2003 30 Oct 2003 pattern ideas (7) ingo
26 Oct 2003 8 Nov 2003 blocks pattern (4) ingo
23 Oct 2003 2 Apr 2004 PVM AND MPI PATCH (4) Daniel Alcantara
19 Oct 2003 19 Oct 2003 MegaPOV End_Rows1.0 vs +er1.0 commandline parame... (1) Timon Christl
10 Oct 2003 13 Oct 2003 Blob2: Availability, Documentation & Public Inte... (15) Samuel Benge
8 Oct 2003 15 Oct 2003 Retaining persistent variables in MegaPov 1.0 (23) sups
27 Sep 2003 7 Oct 2003 Sound generation? (8) Frans Verbaas
26 Sep 2003 26 Sep 2003 Can't pass spline to macro (2) Rune
5 Sep 2003 8 Apr 2004 PVM version of MegaPOV 1.0 (8) Disnel
13 Aug 2003 13 Aug 2003 free compiler from MS (2) ABX
30 Jul 2003 31 Jul 2003 bounds error, unreasonable size 14x in MacMegaPo... (6) Jeroen de Haan
28 Jul 2003 28 Jul 2003 MegaPOV MechSim: Grouping & Gravity (1) Tom Bates
23 Jul 2003 24 Jul 2003 MegaPOV Mechsim Motion Question (7) Tom Bates
17 Jul 2003 22 Jul 2003 Permanent glows in MegaPov (6) David Wallace
14 Jul 2003 23 Sep 2003 SMPOV & Hyperthreading (6) Theo Gottwald *
5 Jul 2003 6 Jul 2003 MegaPov v.1.0 and Motion_Blur (2) GrimDude
5 Jul 2003 13 Oct 2003 blob2 (34) Christopher James Huff
5 Jul 2003 5 Jul 2003 Mechsim and Triangle meshes (1) None
24 Jun 2003 25 Jun 2003 Mechsim Questions. (3) Andy Cocker
12 Jun 2003 17 Jun 2003 .TER heightfield format patch available (12) Ray Gardener
12 Jun 2003 12 Jun 2003 Megapov/Linux include-paths? (2) Daniel Prien
11 Jun 2003 14 Jun 2003 Windows makefile for MegaPOV? (7) Lutz-Peter Hooge
10 Jun 2003 15 Jun 2003 bicubic interpolation patch (21) Lutz-Peter Hooge
9 Jun 2003 9 Jun 2003 Why does POV-Ray allocate so many memory blocks ... (8) Ray Gardener
8 Jun 2003 29 Jun 2003 OpenGL wireframe preview patch available (24) Ray Gardener
7 Jun 2003 7 Jun 2003 New POV patch req. (1) Daniel Matthews
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