POV-Ray : Newsgroups : povray.unix : Compiling povray 3.5 on Mac OS X terminal Server Time
27 Dec 2024 05:59:17 EST (-0500)
  Compiling povray 3.5 on Mac OS X terminal (Message 1 to 4 of 4)  
From: Fidel viegas
Subject: Compiling povray 3.5 on Mac OS X terminal
Date: 21 Aug 2002 09:35:16
Message: <B98954F0.2F91%fidel.viegas@artrecognition.co.uk>
Hi guys, has any of you successfully compiled povray 3.5 on Mac OS X shell
command line?
I'm getting loads of warning messages and errors as well.
Any pointers on how to compile it on Mac OS X or Darwin?

Thanks in advance

Fidel.


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From: Warp
Subject: Re: Compiling povray 3.5 on Mac OS X terminal
Date: 21 Aug 2002 12:02:36
Message: <3d63b99c@news.povray.org>
Fidel viegas <fid### [at] artrecognitioncouk> wrote:
> Hi guys, has any of you successfully compiled povray 3.5 on Mac OS X shell
> command line?
> I'm getting loads of warning messages and errors as well.
> Any pointers on how to compile it on Mac OS X or Darwin?

  It would help if you could be more specific. Which compiler are you using?
How did you try to compile? What error messages are you getting?

  (I think that the Unix version of POV-Ray requires the X-windowing system
libraries, and I think that at least some version of MacOS X didn't have those,
at least not by default.)

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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From: Christopher James Huff
Subject: Re: Compiling povray 3.5 on Mac OS X terminal
Date: 21 Aug 2002 15:57:15
Message: <chrishuff-C8AD18.14425121082002@netplex.aussie.org>
In article <B98954F0.2F91%fid### [at] artrecognitioncouk>,
 Fidel viegas <fid### [at] artrecognitioncouk> wrote:

> Hi guys, has any of you successfully compiled povray 3.5 on Mac OS X shell
> command line?

I have done it by making a ProjectBuilder project. I almost had it 
compiling on the command line, but had no reason to keep trying when I 
got the ProjectBuilder version working.


> I'm getting loads of warning messages and errors as well.
> Any pointers on how to compile it on Mac OS X or Darwin?

What errors? What version of the developer tools? Any other odd changes?
Also, do you have XDarwin installed? I do, and the configuration script 
tried to build a version with X11 support and failed. Some manual 
editing was required to build a console-only version. I also had to 
write a couple functions not part of Darwin, but I think those are part 
of the latest unix source code

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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From: Fidel viegas
Subject: Re: Compiling povray 3.5 on Mac OS X terminal
Date: 24 Aug 2002 06:28:16
Message: <B98D1D95.31DB%fidel.viegas@artrecognition.co.uk>
Hello guys,

I'm just trying to build it from ProjectBuilder. If I do have any problems
I'll ask.

Thanks for the reply.

Fidel.


in article chr### [at] netplexaussieorg, Christopher
James Huff at chr### [at] maccom wrote on 21/8/02 8:42 pm:

> In article <B98954F0.2F91%fid### [at] artrecognitioncouk>,
> Fidel viegas <fid### [at] artrecognitioncouk> wrote:
> 
>> Hi guys, has any of you successfully compiled povray 3.5 on Mac OS X shell
>> command line?
> 
> I have done it by making a ProjectBuilder project. I almost had it
> compiling on the command line, but had no reason to keep trying when I
> got the ProjectBuilder version working.
> 
> 
>> I'm getting loads of warning messages and errors as well.
>> Any pointers on how to compile it on Mac OS X or Darwin?
> 
> What errors? What version of the developer tools? Any other odd changes?
> Also, do you have XDarwin installed? I do, and the configuration script
> tried to build a version with X11 support and failed. Some manual
> editing was required to build a console-only version. I also had to
> write a couple functions not part of Darwin, but I think those are part
> of the latest unix source code


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