"Sven Littkowski" <sven  jamaica-focus  com> schreef in bericht
> Hi everyone!
> I am trying hard to create the ancient Roman world with POV-Ray. As far as
> it concerns the buildings, it is relatively easy. But organic things, such
> as humans, are difficult to be developed with POV-Ray since they have (not
> yet) a shape definition for humans in their scene language.
> I am you, if someone among you all could create some humans in Poser, and
> have them wearing ancient clothings. I have Poser, but lack totally the
> knowledge how to create new, realistic clothings. If you want to getr
> ideas of ancient clothings (civil, professional, and military), please
> visit http://www.romanarmy.com and other informative websites.
Hmm... I might, once in a while, if it comes close to one of my projects ( I
have several that need rounding up and more in the pipeline). One of my
projects is Bronze Age / Iron Age Europe. That might fit in.
However, I gently urge you to try to make clothes too :-) All you need is
Poser (of course), and Wings3D (for instance) for making the clothes.
Basically, clothes are nothing more than a bunch of cylinders, truncated
cones and planes. The Poser Cloth Room is then where you 'pose' the clothes
on your figure. Start simple (a tunic, breeches). Don't try immediatly a
toga: that would be one of the advanced projects and probably fairly
difficult to get right. Armour, while seemingly simple, can possibly be
rather difficult too.
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