Hi all,
in a test model having two pictures UV mapped in Blender37a it seems that
only one of the two elements is exported with Povanim 2.37
Does anybody has an idea what's happening here?
In the ...mat.. file I have only one
#declare Pimg0=pigment{image_map ... of the first pic ...
but nothing of the second image file.
The result is a "Texture index out of range in mesh2" when running the ini
file in POV-Ray.
I can't figure out what I'm doing wrong. Perhaps I should have just better
kept my Wings3D flying instead of turning to Blender....
Anyone already solved this?
Yours,
Bu.
_________
p.m. the povanim page
http://jmsoler.free.fr/util/blenderfile/povanim_uv.htm
says: "Known problems None....".
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