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I just released POVColor 2 Alpha 9 at
http://sourceforge.net/projects/povcolor and I've updated the online
documentation at http://povcolor.sourceforge.net
The new version has gamma correction support. You can enter the
assumed_gamma and Display_Gamma values in the options dialog and the color
previews will be adjusted to reflect how they will look in POV-Ray.
Note: I accidenally uploaded the wrong version of POVColor 2 Alpha 9
yesterday, I uploaded the correct version this morning (7/17/2005) and
removed the old version. If you downloaded before then, you will need to
download again to get the correct version with gamma support.
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I just uploaded Alpha 10. This fixes two minor issues in the map editor.
1. Originally, there was not visual feedback of the selected item. Now,
the selected item is drawn with a solid border instead of a 3d border.
2. Originally, clicking on the first half of an item at the beginning or
the last half of an item at the end would not work as it should. Now, it
works as it should.
Also, I've been thinking about doing making a Windows API version of
POVColor, mainly because I found a need to run it on a slightly older
machine that is slower and the drawing will be sloppy otherwise. The
WinAPI version would use the Windows API entirely (No MFC), but I'm not
certain if I'm up to recoding it or not.
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