This answers my questions about surface deforms!!
one more thing, just for interest sake - is it at all possible to have
isosufaces with interiors? for instance a waterblob floating in space with
ior?
I would suppose not, but it would be nice to know if it can be done...
-ss-
"Mike Williams" <mik### [at] nospamplease> wrote in message
news:WQU### [at] econymdemoncouk...
>
> I've rushed through an update of my Isosurface Tutorial to include the
> isosurface syntax used in POV-Ray 3.5 beta 1.
>
> All the example source files are now available in both MegaPOV and POV
> 3.5b1 formats. The main text now follows 3.5b1 syntax with the
> significant MegaPOV differences highlighted.
>
> Absolute beginners to isosurfaces would benefit by looking through the
> isosurface tutorial pages included in the 3.5b1 documentation before
> digging too deep into my pages.
>
> I'm sure that there are still lots of new tricks that can be done with
> 3.5b1 that were not possible with MegaPOV, and I'll be updating the
> tutorial as I find them.
>
> It's at <http://www.econym.demon.co.uk/isotut/index.htm>
>
> --
> Mike Williams
> Gentleman of Leisure
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