Here's a file that can diminish unsightly, black seams that occur in the
images that you use in your meshes.
This file will fill the black areas in your textures with values derived
from neighboring pixels. It looks at the black areas and attempts to
pull relevant (non-black) pixel values in, thus keeping the "dreaded
black seams," from appearing in your final render.
You might need to apply it more than once, though in my tests only one
pass was all I needed (tested on a 2048x2048 image).
It is meant to be used on images that need to be "fixed" to eliminate
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Download 'fixseams.pov.txt' (3 KB)