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3 Jul 2024 01:59:11 EDT (-0400)
  Candleflame1.inc (Message 1 to 1 of 1)  
From: Nikodemus Siivola
Subject: Candleflame1.inc
Date: 27 May 2001 07:02:08
Message: <3b10deb0@news.povray.org>
/*
File:  candleflame1.inc by Nikodemus Siivola, 2001

Global names: Candleflame1  ( a flame - visible without light, doesn't
illumintate )
     Candleflame1_L  ( a pointlight. looks_like Candleflame1 )
     Candleflame1_AL ( an arealight. looks_like Candleflame1 )

Origin:   Bottom of the flame
Height:   4.8cm
Scale:   cm = unit
*/

/*
file://For testing:
global_settings
{
 assumed_gamma 1.0
 max_trace_level 20
}
*/

// Materials

#local FlameRoot = material

 texture {
  pigment { color rgbf <1.0, 1.0, 1.0, 1.0> }
 }
 interior {
  media {
   absorption rgb <0.9, 0.9, 0.0>
   emission rgb <0, 0, 0.7>
  }
 }
}

#local FlameBody = material {
 texture {
  pigment { color rgbf <1.0, 1.0, 1.0, 1.0> }
 }
 interior {
  media {
   absorption rgb <0.25, 0.65, 0.9>
   emission rgb <0.65, 0.25, 0>
  }
 }
}

#local FlameHead = material {
 texture {
  pigment { color rgbf <1.0, 1.0, 1.0, 1.0> }
 }
 interior {
  media {
   absorption rgb <0.1, 0.2, 0.9>
   emission rgb <0.8, 0.7, 0.0>
  }
 }
}

// Middle Region - "Body"

#local BodyOuter = sphere

 <0,0,0>,
 1.7
 scale <0.33, 1, 0.33>
 translate  2.0*y
 no_shadow
 hollow
}

#local BodyInner = object { BodyOuter
 scale <0.6, 1.0, 0.6>
 translate -0.2*y
 no_shadow
 hollow
}

#local Body = difference {
 object { BodyOuter }
 object { BodyInner }
 material { FlameBody }
 no_shadow
 hollow
}

// Lower Region - "Root"

#local RootOuter = sphere

 <0,0,0>,
 1.6
 scale <0.31, 1, 0.31>
 translate  1.6*y
 no_shadow
 hollow
}

#local RootInner = object { RootOuter
    scale <0.7, 1.0, 0.7>
    no_shadow
    hollow
}

#local RootTopLimiter = object { BodyOuter
    scale <1.001, 1.0, 1.001>
    no_shadow
    hollow
}

#local Root = difference {
 object { RootOuter }
 object { RootTopLimiter }
 object { RootInner }
 material { FlameRoot }
 no_shadow
 hollow
}

// Upper Region - "Head"

#local HeadOuter = sphere {
 <0,0,0>,
 2.3
 scale <0.26, 1, 0.26>
 translate  2.5*y
 no_shadow
 hollow
}

#local HeadInnerLow = object { RootOuter
 scale <1.0001, 1, 1.0001>
 no_shadow
 hollow
}

#local HeadInnerHigh = object { BodyOuter
 scale <1.0001, 1.00001, 1.0001>
 no_shadow
 hollow
}

#local Head = difference {
 object { HeadOuter }
 object { HeadInnerLow }
 object { HeadInnerHigh }
 material { FlameHead }
 no_shadow
 hollow
}

// The Flames

#declare Candleflame1 = union {
 object { Root }
 object { Body }
 object { Head }
}

#declare Candleflame1_AL = light_source {
  <0, 2.4, 0>
  color rgb <0.9, 0.9, 0.8>
  area_light x, y*2.4, 1, 12
  adaptive 3
  jitter
  fade_power 2
  fade_distance 80
  looks_like { Candleflame1 translate -2.4*y }
}

#declare Candleflame1_L = light_source {
  <0, 2.4, 0>
  color rgb <0.9, 0.9, 0.8>
  fade_power 2
  fade_distance 80
  looks_like { Candleflame1 translate -2.4*y }
}


/*
file://For testing
object { Candleflame1_AL }

plane
{
 y, 0
 texture
 {
  pigment { checker color rgb 1 color rgb 0 }
  finish { ambient 0.1 diffuse 0.6 }
 }
}

camera {
 location <0,7.5,-20>
 look_at <0,2,0>
 angle 30
}
*/


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