POV-Ray : Newsgroups : povray.text.scene-files : benchmark scene for 3D!Now compile Server Time
5 Jul 2024 10:53:13 EDT (-0400)
  benchmark scene for 3D!Now compile (Message 1 to 1 of 1)  
From: Christoph Hormann
Subject: benchmark scene for 3D!Now compile
Date: 30 Jan 2001 11:35:17
Message: <3A76ED41.E130DA73@gmx.de>
Referring to p.u-p.

This is a quick scene for something slow that does not contain
transformations.  It's not representative for a 'real' pov scene.

global_settings{
  max_trace_level 25
}       
 
background { color <1,0,0> }

light_source { <-200,-100, 200> color rgb 1 }

camera {  
  location  <0, 2, 20>
  direction 4.5*z
  sky       z
  up        z
  right     1.33333*x
  look_at   0.0
}  
  
#declare M_X=material {  
  texture { 
    pigment { color rgbt <0,0,1,0.5> }
    
    finish {
      reflection 0.5
      specular 0.8
      diffuse 0.2
      ambient 0.0
    } 
    normal {
      granite 0.7
    }
  } 
  interior { ior 1.5 } 
}

sphere { <0,0,0>, 2 material { M_X } }    
sphere { <0,0,0.2>, 2 material { M_X } }       
sphere { <0,0.2,0>, 2 material { M_X } }
sphere { <0.2,0,0>, 2 material { M_X } }    
sphere { <0,0,-0.2>, 2 material { M_X } }       
sphere { <0,-0.2,0>, 2 material { M_X } }
sphere { <-0.2,0,0>, 2 material { M_X } }

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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