// Set the global settings #version 3.7; global_settings { assumed_gamma 1.0 } // Define the camera camera { location <0, 5, -10> look_at <0, 0, 0> } // Define the light source light_source { <0, 10, -10> color rgb <1, 1, 1> } // Define the sky sky_sphere { pigment { gradient y color_map { [0.0 color rgb <0.4, 0.7, 1.0>] // light blue [1.0 color rgb <0.0, 0.1, 0.6>] // dark blue } } } // Define the checkered plane plane { y, 0 pigment { checker color rgb <1, 1, 1>, color rgb <0, 0, 0> scale 1 } finish { ambient 0.1 diffuse 0.9 } } // Define the reflective sphere sphere { <0, 1, 0>, 1 texture { pigment { color rgb <1, 1, 1> } finish { reflection 0.8 ambient 0.1 diffuse 0.9 } } }