// POV-Ray script for a reflective sphere over a checkered plane under a blue sky // Camera settings camera { location <0, 2, -5> look_at <0, 1, 0> } // Light source light_source { <0, 10, -10> color rgb <1, 1, 1> } // Background background { color rgb <0.5, 0.7, 1> } // Checkered plane plane { y, 0 pigment { checker color rgb <1, 1, 1>, color rgb <0, 0, 0> } finish { ambient 0.2 diffuse 0.8 } } // Reflective sphere sphere { <0, 1, 0>, 1 texture { pigment { color rgb <0.8, 0.1, 0.1> } finish { reflection { 0.6 } ambient 0.2 diffuse 0.8 } } }