// Title: CIE Scene Settings // Authors: Michael Horvath, Christoph Lipka // Website: http://isometricland.net // Created: 2017-03-07 // Updated: 2017-03-08 // This file is licensed under the terms of the CC-GNU LGPL. // http://www.gnu.org/licenses/lgpl-2.1.html // Illuminant = D65 // Observer = 2° (1931) // +kfi0 +kff15 +kc #version 3.7; #include "math.inc" global_settings { assumed_gamma 1.0 adc_bailout 0.005 max_trace_level 50 ambient_light 1/3 /* ambient_light 0 radiosity { pretrace_start 0.08 pretrace_end 0.01 count 50 error_bound 0.1 recursion_limit 1 normal on brightness 0.8 always_sample yes gray_threshold 0.8 media on } */ } camera { // #declare cie_cam_distance = 44; // render at 8192x8192 // #declare cie_cam_planesize = 4.4; // render at 8192x8192 // #declare cie_cam_distance = 22; // render at 4096x4096 // #declare cie_cam_planesize = 2.2; // render at 4096x4096 // #declare cie_cam_distance = 17; // #declare cie_cam_planesize = 1.7; // orthographic location -z * cie_cam_distance direction +z * cie_cam_distance right +x * cie_cam_planesize * cie_cam_aspectratio up +y * cie_cam_planesize rotate +x * asind(tand(30)) rotate +y * cie_RotateAmount scale cie_ScaleAmount } light_source { <-32,+32,-32,> color rgb 1 rotate -y * (330-360) // was 330 rotate +y * cie_RotateAmount parallel point_at 0 shadowless scale cie_ScaleAmount } light_source { <-32,+32,-32,> color rgb 1 rotate -y * (090-360) // was 90 rotate +y * cie_RotateAmount parallel point_at 0 shadowless // was disabled originally scale cie_ScaleAmount } /* light_source { <-32,+32,-32,> color rgb 1 rotate +y * (180-360) // was 150 rotate +y * cie_RotateAmount parallel point_at 0 shadowless // was disabled originally scale cie_ScaleAmount } */ //background {srgb 1} #declare cie_cubeShape = box { 0, 1 hollow } #declare cie_cylShape = cylinder { 0, y, 1 hollow } #declare cie_sphShape = sphere { 0, 1 hollow } #declare cie_axesShape = union { cylinder { 0, x, 0.005 pigment {color srgb x} } cylinder { 0, y, 0.005 pigment {color srgb y} } cylinder { 0, z, 0.005 pigment {color srgb z} } }