/* RPI-transforms.pov Shows how to use the RPI_PTransform macro. */ #version 3.7; // ------------------------------------------------ #include "RPI.inc" plane{z,0 pigment{ RPI( pigment{ RPI_PTransform( pigment{ boxed warp{planar} }, 1/8, // rotation (twisting) 1.0, // scaling 1.0 // fading ) // corrective rotation rotate z*360/16 // scaling over 1.0 will produce some artifacts scale 1.333 } ) scale 1/2 } finish{ ambient 1 } } // ------------------------------------------------ global_settings{ assumed_gamma 1.0 } camera{ orthographic location -z*10 look_at 0 }