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Hi, all
I want to write a plugin(*.mll) to integrate povray into maya.So, user can
choose povray as well as maya software or mental ray to render their scenes.
But i don't know how to do this. Is there any guid or source code about this?
Thanks.
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"yaoyansi2" <yao### [at] yahoocomcn> wrote:
> Hi, all
> I want to write a plugin(*.mll) to integrate povray into maya.So, user can
> choose povray as well as maya software or mental ray to render their scenes.
> But i don't know how to do this. Is there any guid or source code about this?
> Thanks.
I fail to see why you would want to render a maya scene with povray...
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Roman Reiner <lim### [at] gmxde> wrote:
> I fail to see why you would want to render a maya scene with povray...
Because POV-Ray is enormously better than Maya? ;)
--
- Warp
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yaoyansi2 wrote:
> I want to write a plugin(*.mll) to integrate povray into maya.So, user can
> choose povray as well as maya software or mental ray to render their scenes.
> But i don't know how to do this. Is there any guid or source code about this?
You're probably better off to ask in a Maya-related group how to write
a plugin first. Yours will basically need to generate a *.pov or *.inc
file containing code describing the Maya scene in SDL, then you need
to spawn pvengine.exe passing the desired command line parameters.
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As an afterthought I googled povray and maya.
You might wish to check out if the following is helpful:
http://www.creativecrash.com/maya/downloads/scripts-plugins/utility-external/c/pov-ray-for-maya-7-0
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Warp escreveu:
> Roman Reiner <lim### [at] gmxde> wrote:
>> I fail to see why you would want to render a maya scene with povray...
>
> Because POV-Ray is enormously better than Maya? ;)
Maya comes with Mental Ray.
--
a game sig: http://tinyurl.com/d3rxz9
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nemesis <nam### [at] gmailcom> wrote:
> Warp escreveu:
> > Roman Reiner <lim### [at] gmxde> wrote:
> >> I fail to see why you would want to render a maya scene with povray...
> >
> > Because POV-Ray is enormously better than Maya? ;)
> Maya comes with Mental Ray.
And?
--
- Warp
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Warp wrote:
> Roman Reiner <lim### [at] gmxde> wrote:
>> I fail to see why you would want to render a maya scene with povray...
>
> Because POV-Ray is enormously better than Maya? ;)
>
+1 :-D
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Warp <war### [at] tagpovrayorg> wrote:
> nemesis <nam### [at] gmailcom> wrote:
> > Warp escreveu:
> > > Roman Reiner <lim### [at] gmxde> wrote:
> > >> I fail to see why you would want to render a maya scene with povray...
> > >
> > > Because POV-Ray is enormously better than Maya? ;)
>
> > Maya comes with Mental Ray.
>
> And?
Do I really need to?
In any case, here's food for thought:
http://en.wikipedia.org/wiki/Dielectric_Shader
I'm yet to be able to emulate it in its glorious colors...
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> In any case, here's food for thought:
> http://en.wikipedia.org/wiki/Dielectric_Shader
Doesn't POV already support the Fresnel equations, Snell's law and Beer's
law?
One thing that seems better than POV is that it supports direct
dielectric-dielectric interface, in POV you either have to go back through
air, mess with coincident surfaces, or have two interfaces.
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